Emre A.

Emre A.

Pelikehittäjä

Huippusuoritus 9/10
Turkey
Luotettava jäsen vuodesta 2022
10 vuoden kokemus

Emre on työskennellyt tietokonegrafiikan, virtuaalitodellisuuden ja rinnakkaislaskennan parissa (GPU ja CPU). Sen lisäksi hän on työskennellyt C++:lla sotilasohjelmistoja kehittävien yritysten kanssa.

Lisäksi hän suhtautuu intohimoisesti digitaalisiin tuotteisiin ja hänellä on vankka suunnittelukokemus.

Tärkein asiantuntemus

C++C++8 vuotta
UnityUnity10 vuotta
C#C#10 vuotta
Augmented Reality (AR)Augmented Reality (AR)1 vuosi
6+

Kokemus8

Infinia

Game Team Lead

Infinia
Financial Technology (FinTech)
Oct 2023 · 2y 5m

• Led a team of developers in the creation and maintenance of Unity-based games, ensuring high-quality output and timely delivery.

• Debugged and optimized team members' code to improve game performance and stability across various platforms.

• Collaborated with cross-functional teams to troubleshoot and resolve complex technical issues, ensuring seamless integration of game features.

• Provided mentorship and training to junior developers, fostering a collaborative and growth-oriented team environment.

• Managed project timelines, resources, and deliverables, ensuring projects stayed on track and within budget.

Game Developer

Degen Gang
Gaming
Jan 2023 - Jun 2023 · 5m

• Added new NFT projects and integrated them into the game.

• Implemented new systems like multi-region and caching to enhance performance and user experience.

• Developed the game using C# and Unity 3D.

• Created a revolutionary cross-IP arcade NFT Fighting Game.

• Enabled different NFT collections to fight against each other in the game.

• Designed and implemented play-to-earn mechanics for rewarding players.

• Ensured smooth functionality and gameplay for the users. • Conducted testing and debugging to identify and fix any issues.

• Collaborated with the team to coordinate efforts and achieve project goals.

• Conducted performance optimization to ensure optimal game performance.

• Maintained documentation for all implemented features and systems.

• Worked on continuous updates and improvements to keep the game engaging and relevant.

• Coordinated with artists, designers, and other stakeholders to integrate assets and gameplay elements.

• Monitored community feedback and made necessary adjustments to enhance player satisfaction.

• Prepared and delivered progress reports to project stakeholders.

MobGe

Senior Game Developer

MobGe
Gaming
Jan 2022 - Feb 2023 · 1y 1m

• Developed hyper-casual and hybrid-casual games in a very fast-paced environment, utilizing C# and Unity 3D.

• Participated in the development of more than 8 games, with some projects where Emre was the sole developer. (Please Check Portfolio #1)

• Utilized C# and Unity 3D for each project to ensure a consistent development approach.

• Implemented game mechanics, systems, and features according to project requirements.

• Collaborated with a team of designers, artists, and other developers to create cohesive and engaging gameplay experiences.

• Conducted code reviews and provided feedback to team members for code improvement.

• Ensured adherence to project timelines and milestones, delivering projects on schedule.

• Conducted thorough testing and debugging to identify and resolve issues.

• Optimized games for performance across various platforms and devices.

• Integrated third-party plugins and SDKs to enhance game functionality.

• Assisted in designing and refining game concepts for new projects.

• Participated in brainstorming sessions and provided creative input for game ideas.

• Worked on continuous updates and improvements for existing games to enhance user experience and retention.

3Ds Max3Ds Max
ASELSAN

Vanhempi järjestelmäinsinööri

ASELSAN
Aerospace and Defense
Jan 2020 - Jan 2022 · 2y
  • Huolehti järjestelmäsuunnittelusta KORKUT:in ja AİC:n kaltaisten ilmatorjuntajärjestelmien simulaatioita varten.
  • Työskenteli monien konsernien ja korporaatioiden kanssa.
C++C++
Ante Grup

Ohjelmistoinsinööri

Ante Grup
Information Technology (IT) and Services
Jan 2019 - Jan 2020 · 1y
  • Työskenteli THYSIM-projektin parissa.
  • Kehitti navigointimoduuleja C++:lla ja Qt:llä.
QtQt
SDT

Vanhempi ohjelmistosuunnittelija

SDT
Aerospace and Defense
Jan 2015 - Jan 2018 · 3y
  • Kehitti SDT ACMI -projektin Post Mission Interoperability-, Analysis Systems- ja Live Monitoring -osia.
  • Toteutti järjestelmiä Qt:ssä C++:lla.
QtQt

Game Developer

Curious Cat Games
Gaming
Jan 2015 - Jan 2017 · 2y

This is the side project company where Emre was the sole developer and tried to create different types of games. Published Pass-Bye (2016) with Unity 3d and C#.

SİMSOFT

Software Engineer

SİMSOFT
Aerospace and Defense
Jan 2013 - Jan 2015 · 2y

Simsoft uses its in-house graphics engine, the Parallel Visualization Engine (PVE), in all simulation projects.

• For military projects, using C++, DirectX 10 for graphics, and Qt, C++ for the backend for system communication.

• For civil projects, the team's responsibility is primarily focused on the frontend development with C++ and DirectX 10.

• Emre was assigned to add new features to the PVE, enhancing its functionality.

• Participated in ten diverse projects during my tenure, with tasks including coding, testing, and documentation and also refactoring the legacy code.

• All documentation and processes adhered to CMMI 3 standards.

Up until its retirement, PVE served a crucial role in the Simsoft's operations.

3Ds Max3Ds Max

Portfolio 2

Portfolio Image 1
Portfolio Image 2

Koulutus

HY
Hacettepen yliopisto
Pelitekniikat2015 - 2019
LTY
Lähi-idän tekninen yliopisto
Tietokonetekniikka2008 - 2013

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