Emre A.

Emre A.

Game Developer

Meilleur performeur 9/10
Turkey
Membre de confiance depuis 2022
10 années d'expérience

Emre travaille avec l'infographie et la réalité virtuelle jusqu'au parallélisme (GPU et CPU). En outre, il a codé en C++ pour des sociétés d'élaboration de logiciels militaires.

De plus, il est passionné par les produits numériques et possède une solide expérience en matière de conception.

Expertise principale

C++C++8 ans
UnityUnity10 ans
C#C#10 ans
Augmented Reality (AR)Augmented Reality (AR)1 an
6+

Expérience8

Infinia

Game Team Lead

Infinia
Financial Technology (FinTech)
Oct 2023 · 2y 5m

• Led a team of developers in the creation and maintenance of Unity-based games, ensuring high-quality output and timely delivery.

• Debugged and optimized team members' code to improve game performance and stability across various platforms.

• Collaborated with cross-functional teams to troubleshoot and resolve complex technical issues, ensuring seamless integration of game features.

• Provided mentorship and training to junior developers, fostering a collaborative and growth-oriented team environment.

• Managed project timelines, resources, and deliverables, ensuring projects stayed on track and within budget.

Game Developer

Degen Gang
Gaming
Jan 2023 - Jun 2023 · 5m

• Added new NFT projects and integrated them into the game.

• Implemented new systems like multi-region and caching to enhance performance and user experience.

• Developed the game using C# and Unity 3D.

• Created a revolutionary cross-IP arcade NFT Fighting Game.

• Enabled different NFT collections to fight against each other in the game.

• Designed and implemented play-to-earn mechanics for rewarding players.

• Ensured smooth functionality and gameplay for the users. • Conducted testing and debugging to identify and fix any issues.

• Collaborated with the team to coordinate efforts and achieve project goals.

• Conducted performance optimization to ensure optimal game performance.

• Maintained documentation for all implemented features and systems.

• Worked on continuous updates and improvements to keep the game engaging and relevant.

• Coordinated with artists, designers, and other stakeholders to integrate assets and gameplay elements.

• Monitored community feedback and made necessary adjustments to enhance player satisfaction.

• Prepared and delivered progress reports to project stakeholders.

MobGe

Senior Game Developer

MobGe
Gaming
Jan 2022 - Feb 2023 · 1y 1m

• Developed hyper-casual and hybrid-casual games in a very fast-paced environment, utilizing C# and Unity 3D.

• Participated in the development of more than 8 games, with some projects where Emre was the sole developer. (Please Check Portfolio #1)

• Utilized C# and Unity 3D for each project to ensure a consistent development approach.

• Implemented game mechanics, systems, and features according to project requirements.

• Collaborated with a team of designers, artists, and other developers to create cohesive and engaging gameplay experiences.

• Conducted code reviews and provided feedback to team members for code improvement.

• Ensured adherence to project timelines and milestones, delivering projects on schedule.

• Conducted thorough testing and debugging to identify and resolve issues.

• Optimized games for performance across various platforms and devices.

• Integrated third-party plugins and SDKs to enhance game functionality.

• Assisted in designing and refining game concepts for new projects.

• Participated in brainstorming sessions and provided creative input for game ideas.

• Worked on continuous updates and improvements for existing games to enhance user experience and retention.

3Ds Max3Ds Max
ASELSAN

Ingénieur Système Sénior

ASELSAN
Aerospace and Defense
Jan 2020 - Jan 2022 · 2y
  • Réalisation de l'ingénierie système pour les simulations des systèmes de défense aérienne tels que KORKUT et AİC.
  • Travail avec plusieurs groupes et sociétés.
C++C++
Ante Grup

Ingénieur logiciel

Ante Grup
Information Technology (IT) and Services
Jan 2019 - Jan 2020 · 1y
  • Participation au projet THYSIM.
  • Mise au point de modules de navigation avec C++ et Qt.
QtQt
SDT

Ingénieur logiciel sénior

SDT
Aerospace and Defense
Jan 2015 - Jan 2018 · 3y
  • Mise au point des parties Interopérabilité post-mission, Systèmes d'analyse et Surveillance en direct dans le cadre du projet SDT ACMI.
  • Mise en œuvre de systèmes sur Qt avec C++.
QtQt

Game Developer

Curious Cat Games
Gaming
Jan 2015 - Jan 2017 · 2y

This is the side project company where Emre was the sole developer and tried to create different types of games. Published Pass-Bye (2016) with Unity 3d and C#.

SİMSOFT

Software Engineer

SİMSOFT
Aerospace and Defense
Jan 2013 - Jan 2015 · 2y

Simsoft uses its in-house graphics engine, the Parallel Visualization Engine (PVE), in all simulation projects.

• For military projects, using C++, DirectX 10 for graphics, and Qt, C++ for the backend for system communication.

• For civil projects, the team's responsibility is primarily focused on the frontend development with C++ and DirectX 10.

• Emre was assigned to add new features to the PVE, enhancing its functionality.

• Participated in ten diverse projects during my tenure, with tasks including coding, testing, and documentation and also refactoring the legacy code.

• All documentation and processes adhered to CMMI 3 standards.

Up until its retirement, PVE served a crucial role in the Simsoft's operations.

3Ds Max3Ds Max

Portefeuille 2

Portfolio Image 1
Portfolio Image 2

Éducation

UH
Université Hacettepe
Technologies de jeu2015 - 2019
UTD
Université technique du moyen orient
Ingénierie informatique2008 - 2013

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