Djuro A.

Vanhempi IOS-kehittäjä

Huipputason mobiilikehittäjä yli 14 vuoden kaupallisella kokemuksella iOS-ekosysteemistä sekä Objective-C- että Swift-ympäristöissä. Suuri React- ja React Native -asiantuntemus.

Hänellä on suuri React- ja React Native -asiantuntemus, ja hän on jo kehittänyt yli 170 iOS-sovellusta. Suurin osa niistä on julkaistu App Storesta, ja osaa jaetaan yrityssovelluksina.

Djurolla on vahvaa osaamista monista eri ohjelmistokehityksistä, MapKitistä, CoreAnimationista, CoreBluetoothista sekä taustapalvelinten kanssa kommunikoinnista. Hän on taitava käyttöliittyminen rakentaja Storyboardien, XIB:ien ja IN-coden avulla. Djuro on työskennellyt Sketchin, Zeplinin, Figman ja InVisionin kanssa pikselintarkkojen toteutusten käyttöönottamiseksi.

Hän voi vaivatta mentoroida aloittelevista kehittäjistä koostuvaa tiimiä ja tulee toimeen jokaisen tiimin jäsenen kanssa.

Tärkein asiantuntemus

  • iOS
    iOS 18 vuotta
  • React Native
    React Native 5 vuotta
  • Swift
    Swift 11 vuotta

Muut taidot

  • JavaScript
    JavaScript 8 vuotta
  • .NET
    .NET 7 vuotta
  • Java
    Java 7 vuotta
Djuro

Djuro A.

Serbia

Aloita tästä

Valittu kokemus

Työllisyys

  • Engineering Lead

    Kokoon - 3 years 4 months

    Kokoon is a technology company specializing in sleep science and audio technology, creating smart headphones and mobile applications that combine neuroscience, sound, and machine learning to help users improve their sleep and relaxation. Starting as an iOS Engineer and later assuming more responsibilities as Engineering Lead, Djuro contributed across multiple capacities — from hands-on iOS development to product engineering and team leadership — driving Kokoon’s mobile platform and sleep analytics technology.

    Senior iOS Engineer

    • Led the development of Kokoon’s iOS app, integrating TensorFlow-based sleep tracking models to deliver personalised insights.
    • Optimised performance and scalability across Swift and SwiftUI components, ensuring smooth data collection and an engaging user experience.
    • Collaborated closely with design and data science teams to translate research into production-ready features.

    Senior Technical Product Engineer

    • Bridged engineering and product, owning the definition, prioritisation, and delivery of sleep health features.
    • Translated customer feedback and analytics into technical requirements, shaped roadmap decisions, and validated impact with A/B testing.
    • Worked cross-functionally with data scientists, product managers, and business stakeholders to align feature development with company goals.

    Engineering Manager

    • Managed and mentored a distributed iOS and mobile engineering team, introducing best practices in code quality, CI/CD, and Agile processes.
    • Drove architectural decisions to support long-term scalability.
    • Championed team growth through coaching and career development, while also ensuring timely delivery of business-critical product initiatives.

    Tekniikat:

    • Tekniikat:
    • iOS iOS
    • Swift Swift
    • Figma Figma
    • TensorFlow TensorFlow
    • Product Development
    • Team Leading
    • SwiftUI SwiftUI
    • Bluetooth Bluetooth
  • iOS Lead

    Cirqil, Inc - 3 months

    Led the iOS engineering team in designing and developing the MVP for Cirqil, a productivity-focused mobile application. Oversaw the entire development lifecycle — from architecture and feature planning to App Store deployment — while ensuring a scalable, maintainable SwiftUI codebase aligned with modern iOS best practices.

    Tekniikat:

    • Tekniikat:
    • Swift Swift
    • Figma Figma
    • Storyboard
    • Jira Jira
  • Suunnittelujohtaja / iOS-johto

    Lolly - 5 years 1 month

    • Suunnittelujohtaja;
    • iOS-johtaja.
  • iOS Lead @ Profiles

    Reddit - 2 years

    Reddit is one of the world’s largest social media and community platforms, hosting hundreds of millions of users worldwide. The company focuses on building scalable, performant mobile experiences that foster global engagement across diverse communities.

    • Led a high-impact iOS team working on features used by hundreds of millions of users.
    • Provided technical guidance through architectural reviews, in-depth code reviews, and mentorship, ensuring code quality and scalability in a fast-growing app environment.
    • Collaborated cross-functionally with product managers, designers, backend engineers, and data scientists to shape product requirements.
    • Defined realistic timelines and priorities that balanced innovation with stability, helping deliver new experiences to Reddit’s global audience on schedule.
    • Implemented and championed best practices for iOS development: Including modern Swift/SwiftUI adoption, performance profiling for large-scale feeds, unit/UI testing strategies, and CI/CD automation. This reduced crash rates, improved app responsiveness, and set a foundation for maintainable long-term growth.

    Tekniikat:

    • Tekniikat:
    • iOS iOS
    • Swift Swift
    • Figma Figma
    • Unit Testing
    • Objective-C Objective-C
    • Team Leading
    • SwiftUI SwiftUI
  • Kokenut iOS-kehittäjä

    Medable - 1 year 8 months

    • Kokenut iOS-kehittäjä.

    Tekniikat:

    • Tekniikat:
    • React.js React.js
    • React Native React Native
    • Flutter Flutter
    • iOS iOS
    • Swift Swift
    • Figma Figma
    • Objective-C Objective-C
  • Vanhempi ohjelmistosuunnittelija

    Symphony - 10 months

    • Suunnitellut ja kehittänyt iOS- / MacOS- / React- / React Native -sovelluksia;
    • Työskennellyt tiiminvetäjänä ja asiantuntijahaastattelijana.
  • Vanhempi ohjelmistoinsinööri / CTO

    Cubes - 1 year

    • iOS-ohjaaja;
    • Ohjelmistosuunnittelujohtaja;
    • Projektijohtaja;
    • CTO.
  • Director of Engineering / CTO

    Cubes - 2 years

    Cubes is an education technology company focused on delivering innovative learning solutions through mobile and web applications. The organisation emphasises the integration of engaging user experiences with scalable, modern software architectures.

    • Spearheaded the end-to-end development of innovative iOS products, from initial concept through launch, ensuring technology initiatives were tightly aligned with client and business objectives.
    • Partnered with stakeholders to define roadmaps, translate requirements into technical solutions, and deliver polished apps that met both market demands and user expectations.
    • Provided strategic direction and technical leadership across the organisation, guiding the adoption of emerging technologies, modern iOS frameworks, and engineering best practices.
    • Established coding standards, architectural patterns, and CI/CD processes that elevated product quality, accelerated delivery, and set a foundation for long-term scalability.

    Tekniikat:

    • Tekniikat:
    • JavaScript JavaScript
    • React.js React.js
    • React Native React Native
    • .NET .NET
    • iOS iOS
    • Swift Swift
    • Figma Figma
    • Objective-C Objective-C
    • Team Leading
  • Vanhempi ohjelmistosuunnittelija

    Ministry of Defense - 8 years 11 months

    • Työskennellyt ohjelmistokehityksen koko elinkaaren parissa (.NET, Java);
    • Työskennellyt johtavana ohjelmistoarkkitehtina.

    Tekniikat:

    • Tekniikat:
    • JavaScript JavaScript
    • React.js React.js
    • Java Java
    • .NET .NET
    • iOS iOS
    • Objective-C Objective-C

Koulutus

  • MSc.Ohjelmistotuotanto

    Sotilasakatemia · 2001 - 2006

  • MSc.Software Engineering

    Military Academy · 2001 - 2006

Portfolio

  • Reddit - 1
  • Chess.com - 1

Löydä seuraava kehittäjäsi päivien, ei kuukausien sisällä

Kun otat yhteyttä, järjestämme lyhyen 25 minuuttia kestävän tapaamisen, jonka aikana:

  • Kartoitamme yrityksenne kehitystarvetta
  • Kertoa prosessimme, jolla löydämme teille pätevän, ennakkotarkastetun kehittäjän verkostostamme
  • Käymme läpi askeleet, joilla oikea ehdokas pääsee aloittamaan – useimmiten viikon sisällä

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