Maximiliano B.
Unreal Engine Developer
Maximiliano is a seasoned Senior Unreal Engine Developer with six years of experience,
Max is specializing in UI programming using Unreal Engine 4 and C++. He has significantly contributed to renowned projects such as Lord of the Fallen 2 and Warframe. Maximiliano's expertise extends to video game development methodologies, Scrum practices, and UI tools like Coherent Labs.
His portfolio includes published games like Hellbound, Sky Link, and Quantum League. Beyond individual achievements, Maximiliano actively mentors junior colleagues, conducts code reviews, and takes on leadership in task assignments.
Hoofd expertise
- Unreal Engine 6 jaar
- C++ 6 jaar
- Scrum 6 jaar
Andere vaardigheden
- Flutter 1 jaar
- C# 1 jaar
- HTML / CSS 1 jaar
Geselecteerde ervaring
Dienstverband
Software Engineer
The Multiplayer Group - 1 jaar 6 maanden
- Contributed as a UI developer and Gameplay developer on various multiplayer projects developed with Unreal Engine 4 and 5.
Technologieën:
- Technologieën:
Unreal Engine
C++
Scrum
Git
- UI
Jira
UI developer
Hexworks (from CI Games) - 7 maanden
- Collaborated with UI designers to achieve, improve, and implement various layouts into the game.
Technologieën:
- Technologieën:
Unreal Engine
C++
- UI
UI programmer
Digital Extremes - 6 maanden
- Utilized Adobe Animate and ActionScript for UI bug fixing and improvements.
Technologieën:
- Technologieën:
C++
Lua
- UI
Educatie
BSc.Software Engineering
National University of La Matanza · 2015 - 2017
Portefeuille
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