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Maximiliano B.

Unreal Engine Developer

Maximiliano is a seasoned Senior Unreal Engine Developer with six years of experience,

Max is specializing in UI programming using Unreal Engine 4 and C++. He has significantly contributed to renowned projects such as Lord of the Fallen 2 and Warframe. Maximiliano's expertise extends to video game development methodologies, Scrum practices, and UI tools like Coherent Labs.

His portfolio includes published games like Hellbound, Sky Link, and Quantum League. Beyond individual achievements, Maximiliano actively mentors junior colleagues, conducts code reviews, and takes on leadership in task assignments.

Main expertise
  • Unreal Engine
    Unreal Engine 6 years
  • C++
    C++ 6 years
  • Scrum
    Scrum 6 years
Other skills
  • Flutter
    Flutter 1 years
  • C#
    C# 1 years
  • HTML / CSS 1 years
Maximiliano
Maximiliano B.

Argentina

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Selected experience

Employment

  • Software Engineer

    The Multiplayer Group - 1 year 6 months

    • Contributed as a UI developer and Gameplay developer on various multiplayer projects developed with Unreal Engine 4 and 5.

    Technologies:

    • Technologies:
    • Unreal Engine Unreal Engine
    • C++ C++
    • Scrum Scrum
    • Git Git
    • UI
    • Jira Jira
  • UI developer

    Hexworks (from CI Games) - 7 months

    • Collaborated with UI designers to achieve, improve, and implement various layouts into the game.

    Technologies:

    • Technologies:
    • Unreal Engine Unreal Engine
    • C++ C++
    • UI
  • UI programmer

    Digital Extremes - 6 months

    • Utilized Adobe Animate and ActionScript for UI bug fixing and improvements.

    Technologies:

    • Technologies:
    • C++ C++
    • Lua Lua
    • UI

Education

  • BSc.Software Engineering

    National University of La Matanza · 2015 - 2017

Portfolio

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  • porfolio-7

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