Sérgio A.

Sérgio A.

Game Developer

Toppræstation 10/10
Brazil
Betroet medlem siden 2022
9 års erfaring

His specialisation lies in the development of gamified applications, VR applications, and interactive 3D content tailored for global markets, including Europe, the USA, and Asia. Notably, he has successfully executed AR experiences, with a recent project for Nike earning positive feedback from both the client and end-users.

Hovedekspertise

Augmented Reality (AR)Augmented Reality (AR)3 år
BlueprintBlueprint3 år
Unreal EngineUnreal Engine9 år
C++C++6 år
6+

Erfaring10

Unreal Engine Game Developer

Incisive Games (through Proxify)
Gaming
Jul 2024 - Sep 2025 · 1å 2m

Incisive Games is a Toronto-based studio creating educational puzzle games. Through Proxify, Sérgio helped prototype and develop puzzle mechanics to realize the founder’s vision.

  • Developed and refined puzzle designs and core gameplay features in Unreal Engine, ensuring smooth and engaging player experiences.

  • Worked directly with the studio founder, iterating on design ideas and turning concepts into interactive prototypes.

  • Enhanced game performance across various hardware, improving frame stability and lowering latency.

  • Offered design and technical feedback, boosting overall playability and educational impact.

  • Followed best practices in game development to create maintainable, scalable, and reusable codebases.

C++C++
BlenderBlender
Unreal EngineUnreal Engine
Performance Testing
BlueprintBlueprint

Consultant - Engineering Services Specialist

Accenture Brasil
Information Technology (IT) and Services
Jan 2024 · 2å 3m

Accenture’s Industry X unit delivering engineering solutions across digital twin, VR, AR, and technical design.

  • Lead consultant managing projects on immersive applications, digital twin development, and interactive 3D simulations.

  • Designed VR/AR applications to support enterprise training, product visualization, and customer engagement.

  • Delivered technical documentation and publications ensuring compliance with engineering standards.

  • Acted as team lead, mentoring developers and coordinating delivery pipelines with cross-functional teams.

UnityUnity
GitGit
BlenderBlender
Unreal EngineUnreal Engine
After EffectsAfter Effects
5+

Senior Developer / Game Developer

Alchemy Media (through Proxify)
Marketing and Advertising
Jun 2023 - Dec 2023 · 6m
  • Spearheaded the technical development of the project, overseeing level design and 3D optimizations.
  • Crafted all programming aspects of the game, including UI, game mechanics, controllers, and Steam integration.
  • Developed a plugin facilitating seamless integration of Steam SDK, allowing the addition of stats and achievements to the game.
C++C++
BlenderBlender
Unreal EngineUnreal Engine
3D
BlueprintBlueprint
GIRA

Game Developer

GIRA
Manufacturing
Jul 2022 - Aug 2023 · 1å 1m
  • Constructed game logic and player interactions using scripting, enabling dynamic gameplay and compatibility across diverse devices.
  • Managed the game's progression and data flow, including tracking scores, game time, and collecting analytics data through external APIs.
  • Utilised the following languages: TypeScript, JavaScript, Unity Visual Scripting, and C#.
JavaScriptJavaScript
TypeScriptTypeScript
C#C#
UnityUnity
API
3+
Zoan

Senior Developer (Unreal Engine and Unity)

Zoan
Nov 2020 - Dec 2023 · 3å 1m
  • Delivered over 33 projects, including AAA-level assignments, for a global clientele.
  • Enhanced the company's VR/AR development framework, optimising internal processes, reducing production time, and elevating the overall quality of applications.
Zoan

Senior Developer (Unreal and Unity)

Zoan
Virtual Reality (VR)
Nov 2020 - Dec 2023 · 3å 1m

Zoan is a Finland-based XR agency delivering VR, AR, and gamified experiences for global clients. Sérgio served as a senior developer, contributing to over 30 projects ranging from brand activations to AAA-level immersive applications.

  • Delivered 33+ projects across VR, AR, mobile, desktop, and web platforms, including high-profile work for Nike, Cartier, Meta, and the World Bank.

  • Led development teams on 6 projects, ensuring timely delivery, budget alignment, and technical quality.

  • Solely developed 12 projects end-to-end, handling game logic, interaction, and deployment.

  • Optimized Zoan’s internal VR/AR frameworks, cutting production time and improving code reusability.

  • Collaborated with designers and 3D artists to build immersive branded applications for marketing and enterprise.

C++C++
C#C#
UnityUnity
GitGit
BlenderBlender
8+

Engineer/Researcher in Mechanical Engineering

LMest/FAU
Energy and Utilities
Sep 2018 - Dec 2021 · 3å 3m

Led R&D activities for Petrobras, Brazil’s largest oil and gas company, developing continuous monitoring systems to reduce maintenance costs.

  • Designed and developed prototype monitoring systems for industrial applications.

  • Conducted field tests under extreme conditions, validating prototype robustness.

  • Coordinated a multidisciplinary team, ensuring compliance with international standards.

  • Filed patents for developed solutions; received Petrobras’ 2022 Inventor Award.

  • Project projected to save ~US$ 400M in maintenance costs.

CC
Prototyping
Embedded systems

College Teacher

Una / Pitágoras
Education
Sep 2013 - Jul 2018 · 4å 10m

Worked as a professor in engineering courses at two Brazilian universities.

  • Taught more than 24 different subjects in electronics, mechanics, and programming.

  • Supervised 9+ undergraduate theses and final projects.

  • Designed course content that bridged academia and industry needs.

  • Improved student engagement through project-based teaching methods.

Freelance

Unreal Engine and Unity Developer

Freelance
Remote Work and Collaboration
Jan 2013 - Nov 2020 · 7å 10m

Worked as a freelance developer delivering gamified, VR, and AR solutions for diverse clients worldwide.

  • Built interactive 3D experiences, virtual tours, and VR training tools.

  • Delivered AR applications for marketing and education, focusing on engaging user experiences.

  • Provided consulting on Unreal Engine and Unity pipelines, helping clients scale development.

  • Delivered high-quality projects independently, maintaining clear communication and deadlines.

C++C++
C#C#
UnityUnity
GitGit
Unreal EngineUnreal Engine
3+

Researcher

Laboratory of Mechanical Project
Manufacturing
Aug 2010 - Dec 2017 · 7å 4m

Contributed to assistive technology projects focused on improving quality of life.

  • Developed prototypes for healthcare and accessibility using additive manufacturing.

  • Built electronics and programming solutions for research projects.

  • Contributed to more than 6 dissertations and theses as technical support.

  • Participated in 2 patent deposits (BR1020160084997 and BR1020190240962).

CC
Prototyping

Certifikater 1

NVIDIA Corporation
Generative AI and LLMsNVIDIA Corporation

Issued Sep 2025 - Expires Sep 2027

NVIDIA Corporation
Generative AI and LLMsNVIDIA Corporation

Issued Sep 2025 - Expires Sep 2027

Vil du vide mere om Sérgio certificeringer?Book et opkald

Portefølje 8

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Uddannelse

FUO
Federal University of Uberlândia
Mechanical Engineering2010 - 2017
FUO
Federal University of Uberlândia
Mechatronics Engineering2005 - 2010

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