
Backend-Entwickler
In letzter Zeit hat er sich auf DeFi und Blockchain konzentriert, aber auch in den Bereichen Fintech, IoT, Bildverarbeitung und Netzwerksicherheit wichtige Beiträge geleistet.
Eine von Alexanders stolzesten Errungenschaften ist die Entwicklung eines Rust-SDK für Android und iOS. Dieses Projekt unterstrich seine außergewöhnlichen technischen Fähigkeiten und sein Engagement, da er Schlüsselkomponenten wie eine Rust-basierte Netzwerkschicht, Cross-Compilation für Android/iOS und eine effiziente CI/CD-Pipeline von Grund auf entwickelte.
Mit Blick auf die Zukunft freut sich Alexander darauf, seine Karriere in den Bereichen DeFi und Blockchain voranzutreiben und gleichzeitig sein wachsendes Interesse an KI und maschinellem Lernen zu pflegen.

It's a company that develops a network of fully customizable, EVM-compatible Virtual Chains on NEAR.
Tech Stack: Rust, Tokio/Actix, NEARCore, NATS/JetStream, RocksDB, Prometheus, Clap, gRPC, protobuf, Docker, gh-actions, Hyper
Project: Tool for tracking earnings across Ethereum and Solana chains
Tools: Rust, Tokio, ethers.rs, solana-client, solana_sdk, Axum, SQLx, Reqwest, cargo-make


Project: Core library for the HFT trading platform
Developed a configuration tool from the ground up to automate the setup of platforms on CentOS and RedHawk servers;
Created scripts in Python to gather essential information about system components, including CPUs, NUMAs, network interfaces, memory, and disk space;
Implemented Python scripts aimed at optimizing runtime performance by identifying the CPU topology of the platform, assessing CPU affinities, and NUMA nodes. These scripts also detected network interfaces associated with PCI cards and generated corresponding configuration files;
Designed and implemented Bash scripts to validate the proper configuration of CPUs, ensuring that core threads load CPUs exclusively and that they operate at maximum capacity;
Assumed responsibility for the entire platform setup process, streamlining it through the use of automation tools and scripts;

Project: OPC-UA C++ client
Developed a module utilizing LibCURL for communication with a server via a POST REST API;
Ensured cross-platform compatibility on both Windows and Linux by implementing LibCURL library integration with CMake directly from source code;
Designed and implemented an SQL query builder using the SQLAPI++ library, enabling connections to various database systems, including PostgreSQL, MySQL, and MSSQL. This builder provided a flexible C++ API for users to construct and execute database queries;
Utilized tools and technologies such as C++14, CMake, LibCURL, Boost, and SQLAPI++ to accomplish these tasks effectively;

Project: Cross-platform image processing library
Developed an Inter-Process Communication (IPC) API utilizing the Boost library. This API facilitated the distribution of computationally intensive image processing tasks among multiple processes, improving processing efficiency and reducing processing time;
Created a comprehensive test framework using the C++ STL library to validate the correctness and accuracy of graphic effects applied in the system. This framework ensured that the graphical elements met the expected standards, enhancing the overall quality of the software;
Collaborated on enhancing the core components responsible for parsing camera RAW files, resulting in more efficient handling and processing of RAW image data;
Leveraged tools and technologies such as C++11, Boost Process, CMake, Git, and JSON to achieve these objectives effectively and efficiently;

Project: Cross-platform desktop VPN client
Led the cross-platform development effort for a VPN client, targeting OSX, Windows, and Ubuntu operating systems;
Expanded network configuration capabilities by adding support for IPv6 and DNSCrypt;
Implemented new features leveraging the OpenVPN Management Interface;
Developed a cross-platform build toolchain using a combination of Python and Bash scripts to streamline the build process;
Created cross-platform layers for managing DNS settings and Firewall rules, while also making various user experience (UX) improvements and backend enhancements. These included features such as network connectivity checking, best server detection, statistical tracking, multiple DNS server support, application settings, autostart functionality, and user feedback mechanisms;
Designed and implemented a cross-platform installer.
Conducted comprehensive testing and feature validation throughout the development process to ensure optimal performance and user satisfaction;
Utilized a range of tools and technologies, including OpenVPN, DNSCrypt, IPC (Inter-Process Communication), C++11, Qt5, Qt Installer Framework, Boost (ASIO, Process), WMI (Windows Management Instrumentation), TaskScheduler, Web-sockets, and JavaScript (Vue.js) to accomplish these tasks successfully;

Project: 3D-Endo. Medical software that allows planning endodontic surgeries and treatments
Implemented reusable application components and took care of maintaining the QML UI layer;
Enhanced the user experience (UX) by introducing dynamic UI reload capabilities, push notifications, a help mode layer, and report generation functionality with the ability to export reports to PDF format;
Focused on improving accessibility by adding internationalization support to the application;
Maintained and managed the CMake build system for the project;
Utilized tools and technologies such as C++11, Qt5, QtQuick, QML, STL (Standard Template Library), CMake, Python, and the Google Translate API to achieve these responsibilities effectively;

Project: Desktop DSP Audio Tool
Implemented a data exchange layer to enable efficient communication and data transfer between QML and C++ components;
Focused on enhancing performance by implementing a multi-threaded data exchange system that prevented UI blocking during data synchronization between the application and the device;
Improved the UX by developing a library of controls, components, and styles using QML and QtQuick;
Responsible for creating a CMake build system for both MacOSX and Windows platforms;
Utilized tools and technologies such as C++, Qt5 Framework, QML, and CMake 2 and 3 to accomplish these tasks effectively;

Maintained and implemented new features for mobile and SmartTV platforms using the Marmalade SDK;
Focused on enhancing the user experience (UX) by implementing UI and graphics animations based on OpenGL;
Conducted codebase refactoring and addressed performance issues to improve the overall quality and performance of the software;
Leveraged tools and technologies such as C++, Marmalade SDK, and Git to accomplish these responsibilities effectively;
Developed a cross-platform library encapsulating WinAPI functions for threads, filesystem, time, resources, and strings;
Conducted unit testing for library components. Employed C, CMake 2.8, CUnit 2.1, and Git for library development and testing;
Contributed to iOS mobile app development, involving code maintenance and feature implementation;
Utilized Objective-C, iOS 4, Cocoa, and Git for iOS app development;
Implemented game logic for the project;
Developed internal tools to facilitate working with Adobe Photoshop files;
Utilized tools and technologies such as Qt4, libPSD, C++, DirectX8, and Git to accomplish these responsibilities effectively;
Excellence en ingénierie
Alexander Gesamtleistung in einer 90-minütigen Live-Technikbewertung rangiert im top 5% der überprüften Backend-Entwickler bei Proxify.


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