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Bachana D.
Spillutvikler
Talentfull senior Unity-utvikler med fem års erfaring innen ulike felt og plattformer.
I løpet av karrieren har han utviklet spill skreddersydd for Android-, iOS-, Windows- og MacOS-plattformer. Denne brede erfaringen har styrket hans omfattende forståelse av Unity og dets intrikate egenskaper. Dessuten har han finpusset ferdighetene sine i C# og har praktisk kjennskap til spillmotorer som Playcanvas og Cocos Creator.
Hans evne til å trives i et team er en av hans særlige styrker. Han har konsekvent vist en evne til å samarbeide, og har ofte gått inn i lederroller for å styre utviklingsinnsatsen mot bedre resultater. Dessuten har han en bevist merittliste for å møte stramme prosjekttidslinjer samtidig som han opprettholder de høyeste kvalitetsstandardene.
Talentfull Senior Unity-utvikler med fem års erfaring innen ulike felt og plattformer.
Hovedekspertise
- Unity 6 år
- C# 5 år
- Cocos2dx 3 år

Andre kunnskaper
- MSSQL 4 år

- Firebase 4 år

- SQL 4 år

Utvalgt opplevelse
Arbeidserfaring
Game Development Team Lead / Solution Architect
Quilt: Games & Health Tracker - 2 years 10 months
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Spearheaded the development process, leading a multidisciplinary team to conceptualize, design, and implement personalized and novel digitally enhanced experiences aimed at complementing medication-assisted therapy for mental health patients;
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Facilitated communication between Unity application, WebGL games, and Android/IOS native plugins.
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Rest API services with AWS, and Firebase.
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Optimization and architectural solutions for different platforms.
Teknologier:
- Teknologier:
SQL
Machine Learning
Swagger
-
Spillutvikler
Atai Life Sciences - 3 years
- Ledelse av utviklingsprosessen
- VR meditasjonsspill
- BCI-enheter kommuniserer med Unity
Spillutvikler
Inno Games Studio - UK - 2 years 7 months
- Laget spillprototyper for testing
- Optimalisering for Android/iOS
- Samarbeid med forlagets teknologiteam
Game Development Team Lead
Atai Life Sciences - 3 years
-
Spearheaded the development process, leading a multidisciplinary team to conceptualize, design, and implement personalized and novel digitally enhanced experiences aimed at complementing medication-assisted therapy for mental health patients;
-
Orchestrated the creation of a VR meditation game, leveraging Unity and cutting-edge VR technologies to deliver immersive and therapeutic experiences for users;
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Facilitated communication between brain-computer interface (BCI) devices and Unity, integrating innovative technologies to enhance user engagement and interaction within the digital experiences;
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Collaborated closely with cross-functional teams including designers, programmers, and medical experts to ensure the seamless integration of behavioral-changing elements into the digital experiences;
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Conducted thorough testing and optimization procedures to ensure the highest quality standards and user satisfaction in the delivered products;
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Stayed abreast of industry trends and advancements in VR, AR, and behavioral psychology, incorporating new findings and technologies into the development process to continuously improve the efficacy of the digital experiences offered by Psyber.
Teknologier:
- Teknologier:
C#
SQL
Unity
Machine Learning
- 3D
Virtual Reality (VR)
Swagger
-
Senior Unity Game Developer
Inno Games Studio - UK - 2 years 7 months
-
Developed game prototypes for testing purposes, employing Unity and leveraging innovative gameplay mechanics to iterate and refine concepts prior to full-scale development;
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Conducted optimization processes tailored for Android and iOS platforms, ensuring optimal performance and user experience across various mobile devices;
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Fostered collaboration with the publisher's technical team, actively participating in discussions and providing technical expertise to facilitate the integration of game features and functionalities into the publisher's platform;
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Engaged in continuous communication and coordination with the publisher's technical team, addressing technical challenges and implementing solutions to ensure seamless integration and compatibility of the game with the publisher's platform.
Teknologier:
- Teknologier:
C#
Unity
- 3D
-
Game Development Lecturer
Georgian University - 6 years 10 months
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Designed and conducted game development workshops, sharing expertise and best practices with aspiring developers to cultivate skills in Unity and game design principles;
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Developed comprehensive educational materials, including tutorials, documentation, and instructional videos, to support the learning process and provide valuable resources for students;
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Provided personalized guidance and feedback to students, offering mentorship and assistance to help them overcome challenges and achieve their learning objectives in game development;
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Collaborated with educational institutions and organizations to tailor curriculum and training programs to meet the specific needs and objectives of students and learners interested in game development;
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Stayed abreast of emerging trends and technologies in game development, incorporating new insights and techniques into teaching methodologies to ensure the relevance and effectiveness of educational materials and workshops.
Teknologier:
- Teknologier:
C#
Unity
-
Spillutvikler
Infinitum LLC - 7 years 10 months
- Uformelle, delvis formelle, flerspiller kort/skytespill
- Spillideer og kjernearkitektur
- Utvikle prosessveiledning
- Samarbeid mellom Unity-utviklere, designere og serversiden
Unity Game Developer
LTD Lemondo Entertainment - 1 year 8 months
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Created casual game prototypes, specializing in arcade and puzzle game genres tailored for platforms such as PS4 and Nintendo Switch, demonstrating versatility in game design and development;
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Conducted optimization procedures to ensure seamless performance and user experience on Android and iOS devices, employing optimization techniques specific to each platform;
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Developed core gameplay logic, implementing intricate game mechanics and systems to enhance player engagement and enjoyment across various game projects;
-
Contributed to the development of games for Facebook Instant Games platform, leveraging Unity and Facebook's SDK to deliver engaging gaming experiences accessible through social media platforms;
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Collaborated closely with designers, artists, and other developers to refine game concepts, iterate on gameplay mechanics, and ensure the successful delivery of high-quality gaming experiences across multiple platforms and technologies.
Teknologier:
- Teknologier:
C#
Android
iOS
Unity
Cocos2dx
-
Game Developer & Founder
Infinitum LLC - 7 years 10 months
-
Conceptualized and developed casual, mid-casual, and multiplayer card/shooter games, demonstrating proficiency across diverse gaming genres and catering to varying audience preferences;
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Generated innovative game ideas and devised robust core architectures, laying the foundation for engaging gameplay experiences and ensuring scalability for future game iterations;
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Provided mentorship and guidance throughout the game development process, imparting knowledge and best practices to junior developers to foster their growth and proficiency in game development techniques;
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Facilitated seamless cooperation and communication among Unity developers, designers, and server-side engineers, ensuring alignment of technical requirements, design specifications, and backend functionalities to achieve cohesive and polished game experiences;
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Played a pivotal role in coordinating cross-functional collaboration, fostering a collaborative environment where creative ideas could flourish, and interdisciplinary teams could work together harmoniously to achieve project goals.
Teknologier:
- Teknologier:
PHP
Jenkins
-
Utdannelse
BSc.Datateknologi og ingeniørfag
International Black Sea University · 2012 - 2016
Portefølje
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