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Bachana D.
Spieleentwickler
Bachana Dolidze ist ein talentierter Senior Unity Developer mit fünf Jahren Erfahrung in verschiedenen Bereichen und Plattformen.
Im Laufe seiner Karriere entwickelte er Spiele für Android, iOS, Windows und macOS. Diese breite Erfahrung hat sein umfassendes Verständnis für Unity und dessen komplizierten Funktionen gestärkt. Darüber hinaus hat er seine Fähigkeiten in C# vertieft und er bringt praktische Erfahrungen mit Spiel-Engines wie Playcanvas und Cocos Creator mit.
Zu seinen besonderen Stärken gehört seine Teamfähigkeit. Er hat stets ein Händchen für Zusammenarbeit bewiesen und übernimmt oft Führungsaufgaben, um die Entwicklungsarbeit zum Erfolg zu führen. Darüber hinaus hält er nachweislich enge Projektfristen ein und erfüllt dabei die höchsten Qualitätsstandards.
Bachana Dolidze ist ein talentierter Senior Unity Developer mit fünf Jahren Erfahrung in verschiedenen Bereichen und Plattformen.
Hauptkompetenz
- Unity 6 Jahre
- C# 5 Jahre
- Cocos2dx 3 Jahre

Andere Fähigkeiten
- MSSQL 4 Jahre

- Firebase 4 Jahre

- SQL 4 Jahre

Ausgewählte Erfahrung
Beschäftigung
Game Development Team Lead / Solution Architect
Quilt: Games & Health Tracker - 2 jahre 10 monate
-
Spearheaded the development process, leading a multidisciplinary team to conceptualize, design, and implement personalized and novel digitally enhanced experiences aimed at complementing medication-assisted therapy for mental health patients;
-
Facilitated communication between Unity application, WebGL games, and Android/IOS native plugins.
-
Rest API services with AWS, and Firebase.
-
Optimization and architectural solutions for different platforms.
Technologien:
- Technologien:
SQL
Machine Learning
Swagger
-
Spieleentwickler
Atai Life Sciences - 3 jahre
- Führung des Entwicklungsprozesses
- VR-Meditationsspiel
- Kommunikation zwischen BCI-Geräten und Unity
Spieleentwickler
Inno Games Studio - UK - 2 jahre 7 monate
- Erstellung von Spielprototypen für Tests
- Optimierung für Android/iOS
- Zusammenarbeit mit dem Technologieteam des Verlags
Game Development Team Lead
Atai Life Sciences - 3 jahre
-
Spearheaded the development process, leading a multidisciplinary team to conceptualize, design, and implement personalized and novel digitally enhanced experiences aimed at complementing medication-assisted therapy for mental health patients;
-
Orchestrated the creation of a VR meditation game, leveraging Unity and cutting-edge VR technologies to deliver immersive and therapeutic experiences for users;
-
Facilitated communication between brain-computer interface (BCI) devices and Unity, integrating innovative technologies to enhance user engagement and interaction within the digital experiences;
-
Collaborated closely with cross-functional teams including designers, programmers, and medical experts to ensure the seamless integration of behavioral-changing elements into the digital experiences;
-
Conducted thorough testing and optimization procedures to ensure the highest quality standards and user satisfaction in the delivered products;
-
Stayed abreast of industry trends and advancements in VR, AR, and behavioral psychology, incorporating new findings and technologies into the development process to continuously improve the efficacy of the digital experiences offered by Psyber.
Technologien:
- Technologien:
C#
SQL
Unity
Machine Learning
- 3D
Virtual Reality (VR)
Swagger
-
Senior Unity Game Developer
Inno Games Studio - UK - 2 jahre 7 monate
-
Developed game prototypes for testing purposes, employing Unity and leveraging innovative gameplay mechanics to iterate and refine concepts prior to full-scale development;
-
Conducted optimization processes tailored for Android and iOS platforms, ensuring optimal performance and user experience across various mobile devices;
-
Fostered collaboration with the publisher's technical team, actively participating in discussions and providing technical expertise to facilitate the integration of game features and functionalities into the publisher's platform;
-
Engaged in continuous communication and coordination with the publisher's technical team, addressing technical challenges and implementing solutions to ensure seamless integration and compatibility of the game with the publisher's platform.
Technologien:
- Technologien:
C#
Unity
- 3D
-
Game Development Lecturer
Georgian University - 6 jahre 10 monate
-
Designed and conducted game development workshops, sharing expertise and best practices with aspiring developers to cultivate skills in Unity and game design principles;
-
Developed comprehensive educational materials, including tutorials, documentation, and instructional videos, to support the learning process and provide valuable resources for students;
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Provided personalized guidance and feedback to students, offering mentorship and assistance to help them overcome challenges and achieve their learning objectives in game development;
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Collaborated with educational institutions and organizations to tailor curriculum and training programs to meet the specific needs and objectives of students and learners interested in game development;
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Stayed abreast of emerging trends and technologies in game development, incorporating new insights and techniques into teaching methodologies to ensure the relevance and effectiveness of educational materials and workshops.
Technologien:
- Technologien:
C#
Unity
-
Spieleentwickler
Infinitum LLC - 7 jahre 10 monate
- Spiele des Typs Casual, mid-Casual, Multiplayer Kartenspiele und Shooter Games
- Spielideen und Core-Architektur
- Mentoring des Entwicklungsprozesses
- Zusammenarbeit zwischen Unity-Entwickler:innen, Designer:innen und der Serverseite
Unity Game Developer
LTD Lemondo Entertainment - 1 jahr 8 monate
-
Created casual game prototypes, specializing in arcade and puzzle game genres tailored for platforms such as PS4 and Nintendo Switch, demonstrating versatility in game design and development;
-
Conducted optimization procedures to ensure seamless performance and user experience on Android and iOS devices, employing optimization techniques specific to each platform;
-
Developed core gameplay logic, implementing intricate game mechanics and systems to enhance player engagement and enjoyment across various game projects;
-
Contributed to the development of games for Facebook Instant Games platform, leveraging Unity and Facebook's SDK to deliver engaging gaming experiences accessible through social media platforms;
-
Collaborated closely with designers, artists, and other developers to refine game concepts, iterate on gameplay mechanics, and ensure the successful delivery of high-quality gaming experiences across multiple platforms and technologies.
Technologien:
- Technologien:
C#
Android
iOS
Unity
Cocos2dx
-
Game Developer & Founder
Infinitum LLC - 7 jahre 10 monate
-
Conceptualized and developed casual, mid-casual, and multiplayer card/shooter games, demonstrating proficiency across diverse gaming genres and catering to varying audience preferences;
-
Generated innovative game ideas and devised robust core architectures, laying the foundation for engaging gameplay experiences and ensuring scalability for future game iterations;
-
Provided mentorship and guidance throughout the game development process, imparting knowledge and best practices to junior developers to foster their growth and proficiency in game development techniques;
-
Facilitated seamless cooperation and communication among Unity developers, designers, and server-side engineers, ensuring alignment of technical requirements, design specifications, and backend functionalities to achieve cohesive and polished game experiences;
-
Played a pivotal role in coordinating cross-functional collaboration, fostering a collaborative environment where creative ideas could flourish, and interdisciplinary teams could work together harmoniously to achieve project goals.
Technologien:
- Technologien:
PHP
Jenkins
-
Ausbildung
BSc.Computertechnologien und Ingenieurwesen
Internationale Schwarzmeer-Universität · 2012 - 2016
Portfolio
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