Sandra A.
Game Developer
Sandra is a skilled game developer with five years of commercial experience, specializing in blending artificial intelligence with game development.
She has extensive expertise in Unreal Engine, Unity, and C#, and has worked on casual Android games as well as developed a deep learning system for face recognition, demonstrating her versatility across diverse projects.
What sets Sandra apart is her ability to tackle complex problems and devise creative solutions. She combines her passion for gaming with a strong interest in AI, resulting in innovative and engaging projects. Additionally, Sandra excels in team leadership and communication, consistently ensuring that her team achieves its goals and delivers high-quality work.
Main expertise
- Unity 5 years
- C# 5 years
- Unreal Engine 4 years
Other skills
- Blender 4 years
- CryEngine 4 years
- Python 3 years
Selected experience
Employment
Virtual Reality Assistant Lecturer
Damascus University - 4 months
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Collaborated with the main lecturer to develop lesson plans.
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Guided students on their assignments and projects.
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Offered technical support with troubleshooting VR hardware and software issues.
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Researcher
IntechOpen - 3 months
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Published a scientific paper titled "Topology Optimization Generating System."
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Conducted original scientific research. Prepared manuscripts detailing methods, theories, results, and conclusions.
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Senior Unity Developer
Grind Digital - 5 months
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Worked on multiple VR/Oculus games. Initialized and developed game techniques using the XR development kit.
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Managed to deliver products on time. Created a real-time voice chat using Photon PUN 2.
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Unity Developer
Isoverse - 6 months
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Collaborated with designers to create an isometric view.
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Developed and tested game mechanics, including movement systems, animations, and UI/UX.
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Implemented NFT SDK to integrate cryptocurrency within the game.
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Developed real-time multiplayer mechanics, including network connections, information security, and synchronization using Photon PUN 2 text chat.
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Unity Developer
Unreal Covid - 8 months
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Developed a VR proof of concept project. Created virtual spaces with mental healthcare activities for COVID-19 patients.
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Demonstrated VFX skills, including lighting, colorful effects, and healing music.
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Software Developer
Freelance - 3 months
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Created technical specifications for projects.
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Integrated existing software products and ensured compatibility between previously incompatible platforms.
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Managed the entire software development lifecycle.
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AI Engineer
Freelance - 3 months
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Worked on an AI proof of concept project.
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Created a deep learning network for face recognition, smile identification, and human body detection, separating it from the background.
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Optimized the algorithm for good results on low-end hardware.
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Unity Developer
Abjadpolis - 10 months
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Collaborated with other team members to deliver large and complex features.
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Participated actively in the development process.
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Contributed improvements and suggestions, enhancing the quality of the code throughout the entire production cycle.
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Developed casual games for Android platforms.
Technologies:
- Technologies:
- Unity
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Unity Developer
Joybox - 10 months
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Managed the creation of a game required by the firm and oversaw the designer’s work.
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Developed game mechanics from physics and math to programming and algorithms from scratch.
Technologies:
- Technologies:
- Unity
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Education
BSc.Computer Software Engineering
Damascus University · 2015 - 2021
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