João B.

Mobile Developer

João is een ervaren mobile developer met meer dan vijf jaar commerciële ervaring en uitgebreide skills in backend-ontwikkeling en DevOps. Dankzij zijn uitgebreide technische expertise, kan hij effectief bijdragen aan uiteenlopende projecten.

Hij heeft leiding gegeven aan en gewerkt in verschillende projecten, in uiteenlopende sectoren. Denk aan gaming, marinesimulatie, IoT, gezondheidszorg en onderwijs. Hiermee laat hij zijn veelzijdigheid en bekwaamheid zien. João blinkt uit in teamcommunicatie en -management en begeleidt teams met succes naar uitstekende resultaten. Zijn brede ervaring geeft hem een sterk aanpassingsvermogen, veel veerkracht en een sterke motivatie om te excelleren in elk project dat hij aanpakt.

Hoofd expertise
  • Dart
    Dart 5 jaar
  • Flutter
    Flutter 5 jaar
  • Firebase
    Firebase 6 jaar
Andere vaardigheden
  • Python
    Python 3 jaar
  • C++
    C++ 3 jaar
  • Android
    Android 3 jaar
João
João B.

Sweden

Aan de slag

Geselecteerde ervaring

Dienstverband

  • Mobile Developer | Product Owner

    Pirr - 1 jaar 4 maanden

    • Collaborated with team members to design and implement software solutions that meet project requirements and deadlines.

    • Conducted regular code reviews, debugging, and troubleshooting to ensure the quality and functionality of the software.

    • Engaged in continuous learning and adaptation to new technologies and methodologies to improve efficiency and effectiveness in software development processes.

    • Communicated effectively with stakeholders to gather requirements, provide updates on project progress, and address any concerns or issues.

    Technologieën:

    • Technologieën:
    • Dart Dart
    • Flutter Flutter
    • Firebase Firebase
    • Google Cloud Google Cloud
    • Project management
    • Agile Agile
    • Team leading
  • Co-CTO | Co-Founder | Software Engineer

    Walkbeat - 5 jaar 9 maanden

    • Directed the overall software strategy, including product development, feature prioritization, and release planning, to align with the company's goals and objectives.

    • Oversaw the design, development, testing, and deployment of software solutions, ensuring adherence to quality standards and project timelines.

    • Fostered a collaborative and innovative work environment, encouraging team members to share ideas, experiment with new technologies, and continuously improve processes.

    Technologieën:

    • Technologieën:
    • Dart Dart
    • Flutter Flutter
    • Firebase Firebase
    • Node.js Node.js
    • Docker Docker
    • Python Python
    • C++ C++
    • Android Android
    • Google Cloud Google Cloud
    • Matlab Matlab
    • DevOps DevOps
    • Product Development
    • Project management
    • Agile Agile
    • Team leading
    • MQTT
  • Software Engineer

    Sweet Systems - 3 jaar 10 maanden

    • Played an integral role in the design, development, and maintenance of software products and applications to support the company's objectives.

    • Collaborated with cross-functional teams to gather requirements, define project scope, and deliver high-quality solutions on time and within budget.

    • Implemented software features and functionalities, adhering to best practices and coding standards to ensure scalability, reliability, and security.

    • Participated in code reviews, testing, and debugging processes to identify and address issues promptly, maintaining the integrity and performance of the software.

    Technologieën:

    • Technologieën:
    • Docker Docker
    • DevOps DevOps
    • Project management
    • Team leading
    • .NET Core .NET Core
    • T-SQL T-SQL
    • MSSQL MSSQL
    • Azure Cloud Azure Cloud
  • Research Assistant - Pervasive Computing

    IPAL - Image & Pervasive Access Lab - 5 maanden

    • Designed and developed a REST version of UbiSMART to run on the cloud, focusing on enabling the reception of data from multiple home gateways using Node.js.

    • Implemented services within the framework to ensure data storage in a triplestore and enable access through a dedicated API, facilitating seamless integration and retrieval of information.

    • Integrated key processing applications with the triplestore API to demonstrate functionality and enhance data processing capabilities.

    • Developed services for the configuration, integration, and maintenance of remote home gateways, emphasizing applications in Ambient Assisted Living and Smart Home environments.

    • Utilized technologies such as REST, Javascript, and Semantic Web to support the development of the framework and its associated services.

    Technologieën:

    • Technologieën:
    • Node.js Node.js
    • MQTT
    • JavaScript JavaScript
    • Raspberry Pi Raspberry Pi
    • Internet of Things
  • Co-founder and Game Developer

    Unnamed Fiasco Team - 2 jaar 9 maanden

    • Led the design and development efforts for the video game Unnamed Fiasco, a 2D local multiplayer game focused on players collecting shards to activate weapons and engage in battles with opponents, with the aim of delivering an enjoyable couch multiplayer action experience.

    • Utilized Unity 3D game engine, leveraging C# programming language, to implement game mechanics, features, and visual elements.

    • Ensured compatibility and performance across multiple platforms, including Windows, XBOX One, Mac, and Linux, by conducting thorough testing and optimization.

    • Managed the game's online presence and marketing efforts through the maintenance of the game website and promotional materials to attract players and generate interest in the game.

    Technologieën:

    • Technologieën:
    • C# C#
    • Unity Unity

Educatie

  • BSc.Computer Science, Artificial intelligence

    Universidade Federal Fluminense · 2012 - 2015

  • Standalone courseComputer Software Engineering

    Universidade Católica de Brasília · 2010 - 2011

  • BSc.Information Tehchnology

    Centro Universitário Luterano de Santarém · 2006 - 2010

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