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Erik C.

Game Developer

3D Artist and Game developer proficient in creating 3D artworks using 3D modelling, texturing, and other techniques.

Erik has a solid professional background in Unity, Unreal Engine, Blender, and Blueprint, with over five years of experience.

He studied Game design in Canada. He started as a tester, then switched to game development and 3D modelling, and today he’s the head of the department.

He can easily coordinate with the clients to understand their design requirements and offer suggestions accordingly, as Erik possesses excellent artistic abilities and utilizes the best creative approaches.

Has a keen eye for details and solid artistic capabilities with colour theory, illustration, and rendering.

Main expertise
  • 3D 5 years
  • Unreal Engine
    Unreal Engine 5 years
  • Unity
    Unity 5 years
Other skills
  • Adobe Photoshop
    Adobe Photoshop 5 years
  • Adobe Illustrator
    Adobe Illustrator 5 years
  • Adobe Indesign
    Adobe Indesign 5 years
Erik C.


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Selected experience


  • Unreal Engine Developer

    INTUS Interactive Design - 1 year 6 months

    • Design and create virtual reality visualizations and apps in Unreal Engine 4.
    • Importing 3D models to the engine, creating and implementing realistic materials, creating shaders, designing lighting, and blueprint scripting.


    • Technologies:
    • 3D
    • Unreal Engine Unreal Engine
  • QA Game Teste

    Squad - 3 months

    • QA testing for the game "Kerbal Space Program."
    • Finding and testing bugs for developers to fix.
  • 3D Artist

    Kelvin · Freelance - 1 year

    Freelance 3D artist in charge of character modelling and UV mapping used to create plushies, and 3D printed pieces.


    • Technologies:
    • 3D


  • MSc.VFX

    Coco School México · 2021 - 2022

  • Standalone courseFilm Design

    Vancouver Film School · 2015 - 2016

  • MSc.Graphic Design

    EduMAc · 2014 - 2015

  • BSc.Ingenieria civil

    Instituto Tecnologico de la Construccion · 2010 - 2013

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