Erik Capistrán A.
Game Developer&3D Artist&Unreal Engine Specialist
3D Artist and Game Developer proficient in creating 3D artworks using 3D modeling, texturing, and other techniques.
Erik has a solid professional background in Unity, Unreal Engine, Blender, and Blueprint with over five years of experience.
Erik studied Game Design in Canada. He started as a tester, then switched to game development and 3D modeling, and today he´s the head of the department.
He can easily coordinate with the clients to understand their design requirements and offer suggestions accordingly, as Erik possesses excellent artistic abilities and utilizes the best creative approaches.
Has a keen eye for details and solid artistic capabilities with color theory, illustration, and rendering.
Main expertise
- 3D 5 years
Unreal Engine 5 years
Unity 5 years
Other skills
Adobe Photoshop 5 years
Adobe Illustrator 5 years
Adobe Indesign 5 years
Selected experience
Employment
Technical Artist
VW Control Services - 2 years 5 months
- in charge of the 3D art department.
- My tasks include creating and supervising 3D models, UV maps textures., shaders, particles and illumination in Blender and Unreal Engine.
Technologies:
- Technologies:
- 3D
Unreal Engine
Blender
3D Designer
Viastara - 1 year
- Designed furniture and stands for POP display. I was in charge of the whole 3D area, which involved product modelling, texturing, illumination and render
Technologies:
- Technologies:
- 3D
Unreal Engine Developer
INTUS Interactive Design - 1 year 6 months
- Design and create virtual reality visualizations and apps in Unreal Engine 4.
- I was in charge of importing 3D models to the engine, creating and implementing realistic materials, creating shaders, designing lighting and blueprint scripting.
Technologies:
- Technologies:
- 3D
Unreal Engine
QA Game Teste
Squad - 3 months
- QA testing for the game “Kerbal Space Program”.
- I was in charge of finding and testing bugs for developers to fix.
3D Artist
Kelvin · Freelance - 1 year
Freelance 3D artist in charge of character modelling and UV mapping used to create plushies and 3D printed pieces.
Technologies:
- Technologies:
- 3D
On Site Supervisor
TBR Ingenieria - 1 year
- On-site supervisor in Santa Fe, Mexico City.
- I was in charge of verifying that work was delivered within the required time and quality. I also did the supporting documents for it.
Web Design Freelance
Bodaclick - 6 months
- Worked as a freelance making the site pages, writing the advertisements and editing the pictures to put on the page.
Education
MSc.VFX
Coco School México · 2021 - 2022
Standalone courseFilm Design
Vancouver Film School · 2015 - 2016
MSc.Graphic Design
EduMAc · 2014 - 2015
BSc.Ingenieria civil
Instituto Tecnologico de la Construccion · 2010 - 2013
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