Erik Capistrán A.

Game Developer&3D Artist&Unreal Engine Specialist

3D Artist and Game Developer proficient in creating 3D artworks using 3D modeling, texturing, and other techniques.

Erik has a solid professional background in Unity, Unreal Engine, Blender, and Blueprint with over five years of experience.

Erik studied Game Design in Canada. He started as a tester, then switched to game development and 3D modeling, and today he´s the head of the department.

He can easily coordinate with the clients to understand their design requirements and offer suggestions accordingly, as Erik possesses excellent artistic abilities and utilizes the best creative approaches.

Has a keen eye for details and solid artistic capabilities with color theory, illustration, and rendering.

Main expertise

  • 3D 5 years
  • Unreal Engine Unreal Engine 5 years
  • Unity Unity 5 years

Other skills

  • Adobe Photoshop Adobe Photoshop 5 years
  • Adobe Illustrator Adobe Illustrator 5 years
  • Adobe Indesign Adobe Indesign 5 years
Erik

Erik Capistrán A.

16.90 € hourly

Mexico

Book Erik Capistrán A.

Selected experience

Employment

  • Technical Artist

    VW Control Services - 2 years 5 months

    • in charge of the 3D art department.
    • My tasks include creating and supervising 3D models, UV maps textures., shaders, particles and illumination in Blender and Unreal Engine.

    Technologies:

    • Technologies:
    • 3D
    • Unreal Engine Unreal Engine
    • Blender Blender
  • 3D Designer

    Viastara - 1 year

    • Designed furniture and stands for POP display. I was in charge of the whole 3D area, which involved product modelling, texturing, illumination and render

    Technologies:

    • Technologies:
    • 3D
  • Unreal Engine Developer

    INTUS Interactive Design - 1 year 6 months

    • Design and create virtual reality visualizations and apps in Unreal Engine 4.
    • I was in charge of importing 3D models to the engine, creating and implementing realistic materials, creating shaders, designing lighting and blueprint scripting.

    Technologies:

    • Technologies:
    • 3D
    • Unreal Engine Unreal Engine
  • QA Game Teste

    Squad - 3 months

    • QA testing for the game “Kerbal Space Program”.
    • I was in charge of finding and testing bugs for developers to fix.
  • 3D Artist

    Kelvin · Freelance - 1 year

    Freelance 3D artist in charge of character modelling and UV mapping used to create plushies and 3D printed pieces.

    Technologies:

    • Technologies:
    • 3D
  • On Site Supervisor

    TBR Ingenieria - 1 year

    • On-site supervisor in Santa Fe, Mexico City.
    • I was in charge of verifying that work was delivered within the required time and quality. I also did the supporting documents for it.
  • Web Design Freelance

    Bodaclick - 6 months

    • Worked as a freelance making the site pages, writing the advertisements and editing the pictures to put on the page.

Education

  • MSc.VFX

    Coco School México · 2021 - 2022

  • Standalone courseFilm Design

    Vancouver Film School · 2015 - 2016

  • MSc.Graphic Design

    EduMAc · 2014 - 2015

  • BSc.Ingenieria civil

    Instituto Tecnologico de la Construccion · 2010 - 2013

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  • Share next steps to finding the right match, often within less than a week

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