Stefano T.

Stefano T.

Spildesigner

Germany
Betroet medlem siden 2022
10 års erfaring

Kompetent kunst- og designprofessionel, uddannet på Univali college med fokus på spildesign og digital underholdning.

Stefano er meget glad for at omsætte ny indsigt og fremragende ideer til praksis. Solide færdigheder i Unity, Unreal 4, 3Ds Max, Maya, Substance Painter, Marmoset Toolbag, Photoshop, Corel Draw, ZBrush og Mudbox.

Hovedekspertise

3D10 år
3Ds Max3Ds Max10 år
Adobe PhotoshopAdobe Photoshop10 år
BlenderBlender6 år
27+

Erfaring12

Proxify

3D Artist

Proxify
Information Technology (IT) and Services
Feb 2023 · 3å 2m

-Worked on many projects as a 3D Artist and Developer.

  • Worked on numerous ultra-casual projects for the mobile Play Store and App Store;

  • Contributed to character and environment modeling, rigging, texturing, and animation tasks;

  • Utilized software tools such as Unity, 3DS Max, Blender, Photoshop, Substance Painter, and After Effects;

  • Developed prototypes for various ideas;

  • Facilitated brainstorming sessions to generate innovative concepts;

  • Collaborated with team members to explore and refine ideas through brainstorming;

3Ds Max3Ds Max
Substance PainterSubstance Painter
Nurogames GmbH

3D Artist

Nurogames GmbH
Gaming
Sep 2021 - Feb 2023 · 1å 5m
  • Collaborated on various game and VR projects;

  • Demonstrated proficiency in utilizing software tools such as Unreal Engine, Unity, ZBrush, 3DS Max, Blender, Substance Painter, and Cinema 4D;

3Ds Max3Ds Max
Substance PainterSubstance Painter
ANIMA RES

3D kunstner

ANIMA RES
Healthcare
Jun 2019 - Aug 2021 · 2å 2m
  • Medicinsk 3D-animation (AR/MR/VR).
3Ds Max3Ds Max
Cafundó Estúdio Criativo

3D Artist

Cafundó Estúdio Criativo
Art and Design
Mar 2018 - May 2019 · 1å 2m
  • Worked as a 3D Artist and Animator at Cafundó;

  • Collaborated on a wide range of projects across various platforms, including VR, AR, games, and commercials;

3Ds Max3Ds Max
Core AnimationCore Animation
Videography

3D Artist and Animator

Rilix Ltda
Virtual Reality (VR)
Mar 2016 - Mar 2018 · 2å
  • Worked as a 3D Artist and Game Designer;

  • Had the role of creating fantasy 3D detailed worlds that are used on trips that players will experience using Oculus VR technology to increase immersion inside the game;

3Ds Max3Ds Max
Core AnimationCore Animation
FUEL 3D

3D Artist

FUEL 3D
3D Printing
Jan 2015 - Jan 2016 · 1å
  • Som spildesigner
  • Udvikling af detaljerede 3D-fantasyverdener, som spillere oplever med Oculus VR-teknologi for at øge fordybelsen i spillet
  • 3D-generalist på 3DS Max og AutoCAD
  • Konvertering fra 3D Works til Unity
  • Modellering, teksturering og animation af figurer
  • Modellering af arkitektoniske miljøer (indendørs og udendørs)
  • VRay rendering og belysning
  • Programmering i C# og JavaScript
3Ds Max3Ds Max
Oniria

Spildesigner, 3D-generalist

Oniria
Augmented Reality (AR)
Jan 2015 - Nov 2015 · 10m
  • 3D-kunstner/generalist med udvikling af interaktive træningssimulatorer.
3Ds Max3Ds Max

3D Artist

Boundless Game Studios
Gaming
Apr 2014 - Apr 2017 · 3å
  • Animated characters and objects and created rigging structures;

  • Designed 3D environments and objects;

  • Ensured assets met artistic and technical standards;

3Ds Max3Ds Max

Specialist Coders Pte. Ltd.

Lands of Ammox
Gaming
Nov 2012 - May 2014 · 1å 6m
  • 3D modeled low-poly characters and environments;

  • Textured/shaded 3D assets;

  • Rigged characters for animation;

  • Animated characters and objects to enhance the overall user experience;

http://www.landsofammox.com/

3Ds Max3Ds Max
Core AnimationCore Animation
ZPay

Game Designer, 3D Artist

ZPay
Financial Technology (FinTech)
Jun 2012 - Apr 2014 · 1å 10m
  • Generated innovative game ideas and designed engaging mechanics;

  • Created compelling stories and developed immersive worlds;

  • Designed game levels and user interfaces for a seamless player experience;

  • Created 3D models, applied textures, and optimized assets for performance;

3Ds Max3Ds Max
Universidade do Vale do Itajaí

3D Modelling, Texturing and Animation

Universidade do Vale do Itajaí
Education
Mar 2012 - Jun 2012 · 3m
  • Modeled, unwrapped, textured, and animated characters for the specified project;

  • Developed educational game projects;

3Ds Max3Ds Max
Core AnimationCore Animation

Moderator

Doradomu - Uol Jogos
Gaming
Oct 2010 - Jul 2011 · 9m
  • Moderering af aktiviteter på Uol Jogos -forum (Uol Games).

Portefølje 16

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Uddannelse

MED
MELIES/ Escola de Cinema 3D e Animação
Zbrush skulptur, teksturering og gengivelse2014 - 2014
Universidade do Vale do Itajaí
Universidade do Vale do Itajaí
Spildesign og digital underholdning, 3d-kunst, spildesign, spiludvikling J2009 - 2012
CDF
Centro de Formação Profissional Microlins
Webdesigner, HTML, Dreamweaver, Corel Draw, Photoshop, Flash2006 - 2006

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