
Spilldesigner
Kunst- og designprofesjonell som ble uteksaminert fra Univali college med fokus på spilldesign og digital underholdning.
Stefano er glad i å sette innsikt og fremragende ideer ut i praksis. Dyktig på Unity, Unreal 4, 3Ds Max, Maya, Substance Painter, Marmoset Toolbag, Photoshop, Corel Draw, ZBrush og Mudbox.

-Worked on many projects as a 3D Artist and Developer.
Worked on numerous ultra-casual projects for the mobile Play Store and App Store;
Contributed to character and environment modeling, rigging, texturing, and animation tasks;
Utilized software tools such as Unity, 3DS Max, Blender, Photoshop, Substance Painter, and After Effects;
Developed prototypes for various ideas;
Facilitated brainstorming sessions to generate innovative concepts;
Collaborated with team members to explore and refine ideas through brainstorming;

Collaborated on various game and VR projects;
Demonstrated proficiency in utilizing software tools such as Unreal Engine, Unity, ZBrush, 3DS Max, Blender, Substance Painter, and Cinema 4D;


Worked as a 3D Artist and Animator at Cafundó;
Collaborated on a wide range of projects across various platforms, including VR, AR, games, and commercials;
Worked as a 3D Artist and Game Designer;
Had the role of creating fantasy 3D detailed worlds that are used on trips that players will experience using Oculus VR technology to increase immersion inside the game;


Animated characters and objects and created rigging structures;
Designed 3D environments and objects;
Ensured assets met artistic and technical standards;
3D modeled low-poly characters and environments;
Textured/shaded 3D assets;
Rigged characters for animation;
Animated characters and objects to enhance the overall user experience;

Generated innovative game ideas and designed engaging mechanics;
Created compelling stories and developed immersive worlds;
Designed game levels and user interfaces for a seamless player experience;
Created 3D models, applied textures, and optimized assets for performance;

Modeled, unwrapped, textured, and animated characters for the specified project;
Developed educational game projects;










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