Erik C.

Erik C.

Spillutvikler

Mexico
Betrodd medlem siden 2022
12 år erfaring

Erik har en solid faglig bakgrunn innen Unity, Unreal Engine, Blender og Blueprint, med mer enn fem års erfaring.

Han studerte spilldesign i Canada. Han begynte som tester, gikk deretter over til spillutvikling og 3D-modellering, og i dag er han leder for avdelingen.

Erik kan enkelt koordinere med kundene for å forstå deres designkrav og gi forslag deretter, siden han besitter utmerkede kunstneriske evner og bruker de beste kreative tilnærmingene.

Har et godt øye for detaljer og solide kunstneriske evner med fargeteori, illustrasjon og gjengivelse.

Hovedekspertise

3D10 år
Unreal EngineUnreal Engine10 år
Adobe PhotoshopAdobe Photoshop12 år
Adobe IllustratorAdobe Illustrator12 år
4+

Erfaring9

Muus Collective

Technical Artist

Muus Collective
Gaming
Mar 2024 - Mar 2025 · 1y
  • Worked on Bellemint game
  • Utilize, Test and report tools made by team.
  • Implement items as 3D objects and textures to the engine
  • Adjust items to correct sizes and position.
  • Verify correct behavior in game
Adobe PhotoshopAdobe Photoshop
C#C#
UnityUnity
GitGit
3D

Technical Artist

VW Control Services
Automotive
Aug 2020 - Jan 2023 · 2y 5m
  • in charge of the 3D art department.
  • My tasks include creating and supervising 3D models, UV maps textures., shaders, particles and illumination in Blender and Unreal Engine.
Adobe PhotoshopAdobe Photoshop
GitGit
BlenderBlender
Substance PainterSubstance Painter
Unreal EngineUnreal Engine
2+
Viastara

3D Designer

Viastara
Information Technology (IT) and Services
Apr 2019 - Apr 2020 · 1y
  • Designed furniture and stands for POP display. I was in charge of the whole 3D area, which involved product modelling, texturing, illumination and render
Adobe PhotoshopAdobe Photoshop
3D

Uvirkelig motorutvikler

INTUS Interactive Design
Art and Design
Oct 2017 - Apr 2019 · 1y 6m
  • Design og lag virtual reality-visualiseringer og apper i Unreal Engine 4.
  • Importere 3D-modeller til motoren, lage og implementere realistiske materialer, lage shaders, designe belysning og skripting av blåkopi.
Adobe PhotoshopAdobe Photoshop
Unreal EngineUnreal Engine
3D
BlueprintBlueprint
Squad

QA Game Tester

Squad
Aug 2016 - Nov 2016 · 3m
  • QA-testing for spillet Kerbal Space Program.
  • Finne og teste feil som utviklere må fikse.
Squad

QA Game Tester

Squad
Artificial Intelligence (AI)
Aug 2016 - Nov 2016 · 3m
  • QA testing for the game "Kerbal Space Program".
  • I was in charge of finding and testing bugs for developers to fix.
Adobe PhotoshopAdobe Photoshop

3D artist

Kelvin · Freelance
HR and Recruitment
Jan 2015 - Jan 2016 · 1y

Frilans 3D-kunstner med ansvar for karaktermodellering og UV-kartlegging som brukes til å lage plysj og 3D-trykte biter.

Adobe PhotoshopAdobe Photoshop
3D

On Site Supervisor

TBR Ingenieria
Construction
Jan 2013 - Jan 2014 · 1y
  • On-site supervisor in Santa Fe, Mexico City.
  • I was in charge of verifying that work was delivered within the required time and quality. I also did the supporting documents for it.

Web Design Freelance

Bodaclick
E-commerce
Apr 2012 - Oct 2012 · 6m
  • Worked as a freelance making the site pages, writing the advertisements and editing the pictures to put on the page.

Utdannelse

Coco School México
Coco School México
VFX2021 - 2024
VF
Vancouver filmskole
Filmdesign2015 - 2016
EduMAc
EduMAc
Grafisk design2014 - 2015
ITD
Instituto Tecnologico de la Construccion
Ingenieria sivil2010 - 2013

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