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Stefano T.
Game Designer
Talented 3D artist, game designer, and animator with 10+ years of experience in design, AR, and VR app development.
Strong arts and design professional who graduated from Univali college, focusing on Game design and Digital entertainment.
Stefano is fond of turning fresh insights and outstanding ideas into practice. Well-skilled in Unity, Unreal 4, 3Ds Max, Maya, Substance Painter, Marmoset Toolbag, Photoshop, Corel Draw, ZBrush, and Mudbox.
Main expertise
- 3D 10 years
- 3Ds Max 10 years

- Adobe Photoshop 10 years

Other skills
- JavaScript 3 years

- C++ 2 years

Selected experience
Employment
3D Artist
Proxify - 2 years 9 months
-Worked on many projects as a 3D Artist and Developer.
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Worked on numerous ultra-casual projects for the mobile Play Store and App Store;
-
Contributed to character and environment modeling, rigging, texturing, and animation tasks;
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Utilized software tools such as Unity, 3DS Max, Blender, Photoshop, Substance Painter, and After Effects;
-
Developed prototypes for various ideas;
-
Facilitated brainstorming sessions to generate innovative concepts;
-
Collaborated with team members to explore and refine ideas through brainstorming;
Technologies:
- Technologies:
3Ds Max
Substance Painter
-
3D Artist
Nurogames GmbH - 1 year 5 months
-
Collaborated on various game and VR projects;
-
Demonstrated proficiency in utilizing software tools such as Unreal Engine, Unity, ZBrush, 3DS Max, Blender, Substance Painter, and Cinema 4D;
Technologies:
- Technologies:
3Ds Max
Substance Painter
-
3D Artist
ANIMA RES - 2 years 2 months
- On 3D medical animation (AR/MR/VR)
Technologies:
- Technologies:
3Ds Max
3D Artist
Cafundó Estúdio Criativo - 1 year 2 months
-
Worked as a 3D Artist and Animator at Cafundó;
-
Collaborated on a wide range of projects across various platforms, including VR, AR, games, and commercials;
Technologies:
- Technologies:
3Ds Max
Core Animation
- Videography
-
3D Artist and Animator
Rilix Ltda - 2 years
-
Worked as a 3D Artist and Game Designer;
-
Had the role of creating fantasy 3D detailed worlds that are used on trips that players will experience using Oculus VR technology to increase immersion inside the game;
Technologies:
- Technologies:
3Ds Max
Core Animation
-
3D Artist
FUEL 3D - 1 year
- As a game designer;
- On creating fantasy 3D detailed worlds that players experience using Oculus VR technology to increase immersion inside the game;
- As a 3D generalist on 3DS Max and AutoCad;
- On converting 3D Works to Unity;
- On modeling, texturing and animating characters;
- On modeling architectural environments (interior and exterior);
- With VRay rendering and lighting;
- With C# and JavaScript programming.
Technologies:
- Technologies:
3Ds Max
Game Designer, 3D generalist
Oniria - 10 months
- As a 3D artist-generalist developing interactive training simulators.
Technologies:
- Technologies:
3Ds Max
3D Artist
Boundless Game Studios - 3 years
-
Animated characters and objects and created rigging structures;
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Designed 3D environments and objects;
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Ensured assets met artistic and technical standards;
Technologies:
- Technologies:
3Ds Max
-
Specialist Coders Pte. Ltd.
Lands of Ammox - 1 year 6 months
-
3D modeled low-poly characters and environments;
-
Textured/shaded 3D assets;
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Rigged characters for animation;
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Animated characters and objects to enhance the overall user experience;
Technologies:
- Technologies:
3Ds Max
Core Animation
-
Game Designer, 3D Artist
ZPay - 1 year 10 months
-
Generated innovative game ideas and designed engaging mechanics;
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Created compelling stories and developed immersive worlds;
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Designed game levels and user interfaces for a seamless player experience;
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Created 3D models, applied textures, and optimized assets for performance;
Technologies:
- Technologies:
3Ds Max
-
3D Modelling, Texturing and Animation
Universidade do Vale do Itajaí - 3 months
-
Modeled, unwrapped, textured, and animated characters for the specified project;
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Developed educational game projects;
Technologies:
- Technologies:
3Ds Max
Core Animation
-
Moderator
Doradomu - Uol Jogos - 9 months
- On moderated activities on Uol Jogos (Uol Games) forum.
Education
Standalone courseZbrush sculpture, texturing and rendering
MELIES/ Escola de Cinema 3D e Animação · 2014 - 2014
BSc.Game Design and Digital Entertainment, 3d Art, Game Design, Game Development J
Universidade do Vale do Itajaí · 2009 - 2012
Standalone courseWeb Designer, HTML, Dreamweaver, Corel Draw, Photoshop, Flash
Centro de Formação Profissional Microlins · 2006 - 2006
Portfolio
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