Stefano T.

Spilldesigner

Talentfull 3D-kunstner, spilldesigner og animatør med mer enn 10 års erfaring innen design, AR og VR-apputvikling.

Kunst- og designprofesjonell som ble uteksaminert fra Univali college med fokus på spilldesign og digital underholdning.

Stefano er glad i å sette innsikt og fremragende ideer ut i praksis. Dyktig på Unity, Unreal 4, 3Ds Max, Maya, Substance Painter, Marmoset Toolbag, Photoshop, Corel Draw, ZBrush og Mudbox.

Hovedekspertise

  • 3D 10 år
  • 3Ds Max
    3Ds Max 10 år
  • Adobe Photoshop
    Adobe Photoshop 10 år

Andre kunnskaper

  • JavaScript
    JavaScript 3 år
  • C++
    C++ 2 år
Stefano

Stefano T.

Germany

Kom i gang

Utvalgt opplevelse

Arbeidserfaring

  • 3D Artist

    Proxify - 2 years 9 months

    -Worked on many projects as a 3D Artist and Developer.

    • Worked on numerous ultra-casual projects for the mobile Play Store and App Store;

    • Contributed to character and environment modeling, rigging, texturing, and animation tasks;

    • Utilized software tools such as Unity, 3DS Max, Blender, Photoshop, Substance Painter, and After Effects;

    • Developed prototypes for various ideas;

    • Facilitated brainstorming sessions to generate innovative concepts;

    • Collaborated with team members to explore and refine ideas through brainstorming;

    Teknologier:

    • Teknologier:
    • 3Ds Max 3Ds Max
    • Substance Painter Substance Painter
  • 3D Artist

    Nurogames GmbH - 1 year 5 months

    • Collaborated on various game and VR projects;

    • Demonstrated proficiency in utilizing software tools such as Unreal Engine, Unity, ZBrush, 3DS Max, Blender, Substance Painter, and Cinema 4D;

    Teknologier:

    • Teknologier:
    • 3Ds Max 3Ds Max
    • Substance Painter Substance Painter
  • 3D artist

    ANIMA RES - 2 years 2 months

    • medisinsk 3D-animasjon (AR/MR/VR).

    Teknologier:

    • Teknologier:
    • 3Ds Max 3Ds Max
  • 3D Artist

    Cafundó Estúdio Criativo - 1 year 2 months

    • Worked as a 3D Artist and Animator at Cafundó;

    • Collaborated on a wide range of projects across various platforms, including VR, AR, games, and commercials;

    Teknologier:

    • Teknologier:
    • 3Ds Max 3Ds Max
    • Core Animation Core Animation
    • Videography
  • 3D Artist and Animator

    Rilix Ltda - 2 years

    • Worked as a 3D Artist and Game Designer;

    • Had the role of creating fantasy 3D detailed worlds that are used on trips that players will experience using Oculus VR technology to increase immersion inside the game;

    Teknologier:

    • Teknologier:
    • 3Ds Max 3Ds Max
    • Core Animation Core Animation
  • 3D artist

    FUEL 3D - 1 year

    • spilldesigner
    • skaper 3D-detaljerte fantasy-verdener som spillere opplever ved å bruke Oculus VR-teknologi for å øke innlevelsen i spillet
    • 3D-generalist på 3DS Max og AutoCad
    • konvertering av 3D Works til Unity
    • modellering, teksturering og animering av figurer
    • modellering av arkitektoniske miljøer (interiør og eksteriør)
    • VRay-gjengivelse og belysning
    • C#- og JavaScript-programmering

    Teknologier:

    • Teknologier:
    • 3Ds Max 3Ds Max
  • Spilldesigner, 3D-generalist

    Oniria - 10 months

    • 3D-kunstner som utvikler interaktive treningssimulatorer.

    Teknologier:

    • Teknologier:
    • 3Ds Max 3Ds Max
  • 3D Artist

    Boundless Game Studios - 3 years

    • Animated characters and objects and created rigging structures;

    • Designed 3D environments and objects;

    • Ensured assets met artistic and technical standards;

    Teknologier:

    • Teknologier:
    • 3Ds Max 3Ds Max
  • Specialist Coders Pte. Ltd.

    Lands of Ammox - 1 year 6 months

    • 3D modeled low-poly characters and environments;

    • Textured/shaded 3D assets;

    • Rigged characters for animation;

    • Animated characters and objects to enhance the overall user experience;

    http://www.landsofammox.com/

    Teknologier:

    • Teknologier:
    • 3Ds Max 3Ds Max
    • Core Animation Core Animation
  • Game Designer, 3D Artist

    ZPay - 1 year 10 months

    • Generated innovative game ideas and designed engaging mechanics;

    • Created compelling stories and developed immersive worlds;

    • Designed game levels and user interfaces for a seamless player experience;

    • Created 3D models, applied textures, and optimized assets for performance;

    Teknologier:

    • Teknologier:
    • 3Ds Max 3Ds Max
  • 3D Modelling, Texturing and Animation

    Universidade do Vale do Itajaí - 3 months

    • Modeled, unwrapped, textured, and animated characters for the specified project;

    • Developed educational game projects;

    Teknologier:

    • Teknologier:
    • 3Ds Max 3Ds Max
    • Core Animation Core Animation
  • Moderator

    Doradomu - Uol Jogos - 9 months

    • modererte aktiviteter på Uol Jogos (Uol Games)-forum.

Utdannelse

  • Standalone courseZbrush-skulptur, teksturering og gjengivelse

    MELIES/ Escola de Cinema 3D e Animação · 2014 - 2014

  • BSc.Spilldesign og digital underholdning, 3d-kunst, spilldesign, spillutvikling J

    Universidade do Vale do Itajaí · 2009 - 2012

  • Standalone courseWebdesigner, HTML, Dreamweaver, Corel Draw, Photoshop, Flash

    Centro de Formação Profissional Microlins · 2006 - 2006

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