Zain K.

Zain K.

Game Developer

Top performer 8.2/10
United Arab Emirates
Trusted member since 2021
8 years of experience

Game development is Zain's true passion. While working at X on Board, he gained experience in Game Dev team-leading, dealing with 3d modelers and engineers. He also worked on another engagement for the same studio as a project manager on a huge upcoming game.

He has worked as a backend developer and gained quite valuable skills. Moreover, he possesses good communication and leadership skills.

He is also a member of the Investment and Finance Club, where he participates in annual meetings, workshops, and special events.

Main expertise

Unreal EngineUnreal Engine6 years
C++C++8 years
UnityUnity4 years
C#C#6 years
4+

Experience11

MasterMind

Lead game developer & designer

MasterMind
Education
Feb 2024 - Jul 2024 · 5m
  • Directed the design and development of a story-driven RPG set in the 13th-century Middle East, focusing on historical accuracy and cultural immersion.

  • Led team of 2 developers and 3 artist throughout the process of Alpha.

  • Implemented innovative monetization strategies, including DLCs, extra content packs, and limited edition collectibles.

  • Created compelling narrative arcs and character development, bringing the epic journey of Baybars I to life.

  • Successfully launched a promotional campaign, achieving 1 million views and over 30,000 followers across social media platforms.

UnityUnity
Product Designer
Swave

C++ Developer

Swave
HR and Recruitment
Sep 2023 - Jan 2024 · 4m
  • Developed a 3D pipeline in C++ to integrate with Unity for a leading holographic display manufacturer.

  • Created Percentage Return to Player systems to ensure player rentention.

  • Collaborated with a team of three and the algorithm team to advance holographic display technology

  • Created and presented a cutting-edge holographic display demo at CES, showcasing the technology's capabilities.

C++C++
UnityUnity

Lead Game Developer

Proxify client (NDA)
Information Technology (IT) and Services
Sep 2021 - Oct 2022 · 1y 1m
  • Introduced game development to the talent pool

  • Created and hosted interactive workshops and webinars, explaining key concepts and providing hands-on experience in game development with UE4 and C++;

  • Conducted 30 technical interviews for game developers, Unity developers, and Unreal;

  • Engine jobs over 3 months Devised a one-stage technical interview, utilizing Unity 3D, UE4, and C++ tasks, to pinpoint top game development talent;

  • Shared my experience with the company’s six client managers which helped them land game studio’s clients.

C++C++
UnityUnity
Unreal EngineUnreal Engine
3D

Senior Game Developer

Feral Flame Studios AB (prev. Nirah Studios AB, Stockholm Sweden)
Gaming
Aug 2021 - Sep 2023 · 2y 1m
  • Led, managed and technically trained Three people programming team over 16 months Fostered skill acquisition through review sessions and collaborative mini-projects, enhancing team productivity and integration;

  • Created AI system from scratch that handles packs, needs system, aggressiveness and moving throughout various terrains over 6 months, using Behavior trees and Environment queries;

  • Built an inventory system from scratch that allows picking, dropping, using and changing position in back bag over 3 months of time, using C++ and UI widgets;

  • Created custom movement mechanic that allowed for traversing through any terrain filled level with climbing and wall jumping over 5 months, using C++;

  • Setup 5 processes in collaboration with other 3 teams, internal and external, of 3 people each Cross-managed these teams while aligning with overarching business objectives;

  • Operated within an average quarterly budget of $250,000, prioritizing resource allocation to maximize ROI;

  • Helped the company close an investment round of 600k+$ during my first quarter with the company. Spearheaded the creation of a robust game prototype using UE4 and C++, showcasing team skills and project potential, and led technical investor talks, securing $600K+ in Q1 funding.

UI
C++C++
Team Leading

Senior Game Developer

Hyphonics Inc.
Information Technology (IT) and Services
Oct 2020 - Aug 2021 · 10m
  • Created, debugged, maintained, and optimized the game’s engine, editor, and related development tools
  • Provided technical solutions, introduced innovations, and improved implementation quality, performance, and toolchain usability
  • Enhanced existing game features based on design team requests
  • Maintained and updated the engine and tools in line with changes in the development pipeline, such as new SDKs or middleware versions

Team Lead

Quill-tech Group
Jan 2020 - Nov 2020 · 10m
  • Organized team meetings and coordinated with various office departments to facilitate effective communication
  • Mentored and motivated team members to pursue continued education and career development by offering free classes and programs
  • Assisted with budget development and prepared monthly departmental reports
  • Generated new business through re-engaging past leads, networking, and delivering excellent customer service

Game Developer

Quill-tech Group
Information Technology (IT) and Services
Jan 2020 - Nov 2020 · 10m
  • Designed and developed 3 Mobile Games for 3 clients, with average budget $2000;

  • Managed problem solving and communication with 4 engineers in a studio with 2 live games;

  • Designed and implemented 300 UI elements for games to match with the Game;

  • Design Document provided Met with 3 clients weekly and handled feasibility discussions and negotiations.

UnityUnity
X on Board

Lead Game Developer

X on Board
Nov 2019 - Jul 2021 · 1y 8m
  • Handled the creation of a game the firm required and managed the designer's work;
  • Created the mechanics from physics and math to programming and algorithms from scratch.
Joybox

Back-end Developer

Joybox
May 2018 - Jan 2019 · 8m
  • Integrated front-end elements created by front-end developers into PHP-based enterprise web applications
  • Developed web applications using PHP to support enterprise portal functionality
  • Collaborated closely with Project Managers and Team Leads to implement change request functions
X on Board

Game Developer

X on Board
Travel and Tourism
May 2018 - Sep 2019 · 1y 4m
  • Wrote code for two games more than one year, using unity 3D;

  • Implemented graphics, sounds, interfaces, Level Spawning, etc;

  • Regularly researched demographics and statistics relating to the game to determine type of game play to use;

  • Created the Demo which was showcased to 5 investors and landed the company funding of $11000;

  • Oversaw the testing of the game over 2 months to determine whether it is up to standards;

  • Acquired funding for 2 games created for the company from the Fredrick Newman foundation in German.

UnityUnity

Business Analyst

Olex Group
Feb 2018 - Aug 2018 · 6m
  • Managed departmental metrics and provided data-driven improvement suggestions for related processes
  • Assisted staff with market research, proposal preparation, pricing, PowerPoint presentation development, and other assigned tasks
  • Developed tools for the Business Development team to enhance efficiency and automate recurring tasks

Portfolio 4

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Education

American University of Beirut
American University of Beirut
Computer Science2019 - 2023

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