
Game Developer
Paul contributed to games by developing helper tools, creating diverse missions, implementing a cut-scene system using Cinemachine, and adding new game modes, features, and vehicles through regular updates. He also profiled and optimized game performance, applied hotfixes, and conducted A/B testing via Google Play Console to enhance player engagement.
In addition, Paul integrated Firebase analytics to track user behavior, enabling data-driven improvements and feature optimization. His combination of technical expertise, optimization skills, and focus on user experience makes him a valuable contributor to any game development project.

Police Sim 2022 Car Games
Taxi Sim 2022 Evolution

Kart Game (WIP)
Transforming Life
Evolution of Agents in Artificial Environment


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