Andrei S.

Andrei S.

Unity Developer

Romania
Trusted member since 2023
7 years of experience

He has specialized expertise in C/C++ and Qt development, currently contributing to innovative solutions for a global leader in the fiber optics industry. Previously, Andrei worked as a Game Developer at Gameloft, where he played a key role in the development of social features for the Disney Speedstorm game. His responsibilities included architecture design, UI integration, server-side communication, and bug resolution—ensuring seamless user experiences.

Beyond his professional roles, Andrei actively pursues personal development through side projects, including the creation of a cryptocurrency token with integrated web3 smart contract interactions, showcased through a dedicated website.

Main expertise

UnityUnity7 years
C#C#4 years
CC4 years
OpenGLOpenGL1 year

Experience6

Freelance

Unity & C/C++ Consultant

Freelance
May 2022 · 3y 11m
  • Worked with a global leader in the fiber optics field using C/C++, Qt, QML, Linux, and XML.
  • Contributed to an application used by devices to analyze data, generate charts and reports, signal problems, and display key information related to optic fibers.
  • Implemented new features, fixed bugs, validated data, conducted testing, performed code reviews, and designed and implemented UI interfaces.
  • Provided Unity expertise for a social cryptocurrency startup combining socializing with gamification.
  • Developed a complete game from a series of multiple games, implementing features and fixing bugs.
  • Performed functional and technical analysis, integrated the Unity app into an iOS native app, and validated data.
  • Managed resources, conducted testing, and designed code architecture to ensure efficient and scalable game development.
CC
BitbucketBitbucket
XMLXML
ArduinoArduino
QtQt
Gameloft

Game Developer

Gameloft
Jun 2021 - Jul 2022 · 1y 1m
  • Managed the entire Social feature for Disney Speedstorm.
  • Designed feature architecture and wired all layers and requests together.
  • Integrated UI elements, created widget classes, and added necessary game resources.
  • Handled server requests, validated data, and fixed bugs to ensure proper feature flow.
  • Implemented support for PS5 controller vibrations using the PlayStation resources library.
Gameloft

C/C++ Game Developer

Gameloft
Gaming
Jun 2021 - Jul 2022 · 1y 1m
  • Responsible for the whole Social feature for the Disney Speedstorm game

  • Wired all the layers and the requests together

  • Designed feature architecture

  • Added the necessary resources into the game

  • Integrated UI elements

  • Created widget classes

  • Handled server requests

  • Validated data, bug fixing, and made sure that the whole feature flow is in place.

  • Used PlayStation resources library and added support code for PS5 controller vibrations to meet project specifications.

CC
BitbucketBitbucket
Telenav

C/C++ Software Developer

Telenav
Information Technology (IT) and Services
Mar 2019 - Jun 2021 · 2y 3m
  • Worked on the core project and developed navigation software for cars to enhance the driving experience.
  • Tracked and resolved issues by fixing bugs in resources, geometry, line rendering, server requests, and optimization.
  • Implemented a mipmap atlas generator for image resources to reduce access time.
  • Developed a racing game simulation using an OpenGL open-source library.
CC
BitbucketBitbucket
OpenGLOpenGL
XMLXML
QtQt
Freelance

Unity Developer

Freelance
Nov 2018 · 7y 5m
  • Served as the main game developer for a social cryptocurrency startup.
  • Developed 2D/3D desktop and mobile games, handling Unity components and high-definition rendering.
  • Built systems for inventory, data persistence, turn-based logic, multiplayer (Unity framework and TCP sockets), procedural chunk generation, and AI (pathfinding and Monte Carlo Tree Search).
  • Implemented daily rewards, SMS integration, phone accelerometer input, web requests, and database queries.
  • Created animations, managed game states, and completed small to medium Unity projects for local businesses.
Freelance

Unity C# Developer

Freelance
Nov 2018 · 7y 5m
  • Main game developer for social cryptocurrency startup

  • Took small and medium size contracts for local businesses and practiced Unity

  • Created 2D/3D games and applications for desktop and mobile

  • Used most of the Unity components

  • Developed inventory system, text update system, data persistence, enchanting system, turn-based logic, sms system, a multiplayer system using the framework provided by Unity and also TCP sockets, procedural chunk generation using meshes built from scratch optimized using threads

  • Used high-definition rendering pipeline

  • Implemented daily rewards system, AI for path generation, Monte Carlo Tree Search for AI strategy

  • Used phone accelerometer, sent/received web requests from unity, executed db queries

  • Created animations and managed game states

HTMLHTML
WPFWPF
Robot FrameworkRobot Framework
XMLXML
Machine LearningMachine Learning
Apache HTTP ServerApache HTTP Server

Portfolio 17

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Education

BUO
Babeş-Bolyai University of Cluj Napoca
Computer Science2017 - 2020

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