
Deep Learning Research Engineer
He specializes in building advanced models, including large language models (LLMs), capable of code refactoring, bug detection, and continual learning. João works extensively with PyTorch and deploys models on cloud platforms and high-performance computing systems.
Prior to ASML, he led research teams at GAIPS Lab, published in leading AI conferences, and secured competitive grants from the U.S. Air Force and FCT. He also taught AI courses, earning a Teaching Excellence Award for his contributions to education.
João’s key projects include advancing continual learning techniques, enabling AI to acquire new knowledge without forgetting previous tasks, and applying reinforcement learning to train models more efficiently with less data. He is passionate about making AI systems more effective, practical, and continually improving.

Developing a production-oriented AI system for personalised patient interventions in dementia care, combining reinforcement learning with large language models. Designed and built ToneRL, a hybrid architecture where a lightweight RL agent learns to control an LLM’s output in real time, adapting communication style to individual patients based on clinical feedback, without retraining or modifying the underlying model. Collaborating directly with clinicians and linguists to ensure outputs meet clinical communication standards. The architecture is designed for scalable deployment: one frozen base model serves all patients, with per-patient adaptation handled by lightweight policy instances requiring minimal compute.



• Implemented graphical user interfaces using WPF and .NET for the trading team • Refactored and optimized code in several legacy projects, increasing overall performance of proprietary trading tools by up to 30%

Designed and developed a website for the Trainees project - matchmaking companies and near-graduates from the Portuguese ESHTE
All Deep Learning Research Engineers who have applied to Proxify are scored from 0 to 300 on engineering excellence, one of the five parameters we evaluate. This score reflects engineering excellence only, based on interviews, take-home assignments, live coding sessions, and/or on-the-job performance reviews. The curve shows how all evaluated Deep Learning Research Engineers are distributed across that range, where our acceptance threshold for this parameter sits, and where João stands.
1This project investigates two hypothesis regarding the use of deep reinforcement learning in multiple tasks. The first hypothesis is driven by the question of whether a deep reinforcement learning algorithm, trained on two similar tasks, is able to outperform two single-task, individually trained algorithms, by more efficiently learning a new, similar task, that none of the three algorithms has encountered before. The second hypothesis is driven by the question of whether the same multi-task deep RL algorithm, trained on two similar tasks and augmented with elastic weight consolidation (EWC), is able to retain similar performance on the new task, as a similar algorithm without EWC, whilst being able to overcome catastrophic forgetting in the two previous tasks. We show that a multi-task Asynchronous Advantage Actor-Critic (GA3C) algorithm, trained on Space Invaders and Demon Attack, is in fact able to outperform two single-tasks GA3C versions, trained individually for each single-task, when evaluated on a new, third task—namely, Phoenix.
We also show that, when training two trained multi-task GA3C algorithms on the third task, if one is augmented with EWC, it is not only able to achieve similar performance on the new task, but also capable of overcoming a substantial amount of catastrophic forgetting on the two previous tasks.







Talk to an expert and get tailored matches from our network in just 2 days.
A network of over 6,000+ tech experts
Get matched with perfect-fit talent in 2 days on average
Hire quickly and easily with 94% match success